Uses of Class
net.minecraft.entity.ai.brain.Brain.Profile
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
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Uses of Brain.Profile in net.minecraft.entity
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Uses of Brain.Profile in net.minecraft.entity.ai.brain
Modifier and TypeMethodDescriptionstatic <E extends LivingEntity>
Brain.Profile<E>Brain.createProfile
(Collection<? extends MemoryModuleType<?>> memoryModules, Collection<? extends SensorType<? extends Sensor<? super E>>> sensors) -
Uses of Brain.Profile in net.minecraft.entity.mob
Modifier and TypeMethodDescriptionprotected Brain.Profile<HoglinEntity>
HoglinEntity.createBrainProfile()
protected Brain.Profile<PiglinBruteEntity>
PiglinBruteEntity.createBrainProfile()
protected Brain.Profile<PiglinEntity>
PiglinEntity.createBrainProfile()
protected Brain.Profile<ZoglinEntity>
ZoglinEntity.createBrainProfile()
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Uses of Brain.Profile in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionprotected Brain.Profile<AllayEntity>
AllayEntity.createBrainProfile()
protected Brain.Profile<AxolotlEntity>
AxolotlEntity.createBrainProfile()
protected Brain.Profile<FrogEntity>
FrogEntity.createBrainProfile()
protected Brain.Profile<GoatEntity>
GoatEntity.createBrainProfile()
protected Brain.Profile<TadpoleEntity>
TadpoleEntity.createBrainProfile()
protected Brain.Profile<VillagerEntity>
VillagerEntity.createBrainProfile()