Package net.minecraft.client.texture
Class Sprite.Interpolation
java.lang.Object
net.minecraft.client.texture.Sprite.Interpolation
- All Implemented Interfaces:
AutoCloseable
- Enclosing class:
Sprite
@Environment(CLIENT)
private final class Sprite.Interpolation
extends Object
implements AutoCloseable
- Mappings:
Namespace Name official fig$dintermediary net/minecraft/class_1058$class_4728named net/minecraft/client/texture/Sprite$Interpolation
-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescription(package private) voidapply(Sprite.Animation animation) Linearly interpolate between the current and next frame on all mip levels based on the tick position within the current frame, and upload the results to the currently bound texture to the frame slot at position (0,0).voidclose()private intgetPixelColor(Sprite.Animation animation, int frameIndex, int layer, int x, int y) Returns the pixel color at frameframeIndexwithin mipmaplayerat sprite relative coordinates.private intlerp(double delta, int to, int from) Purely mathematical single-value linear interpolation.
-
Field Details
-
images
- Mappings:
Namespace Name Mixin selector official bLfig$d;b:[Ldyt;intermediary field_21758Lnet/minecraft/class_1058$class_4728;field_21758:[Lnet/minecraft/class_1011;named imagesLnet/minecraft/client/texture/Sprite$Interpolation;images:[Lnet/minecraft/client/texture/NativeImage;
-
-
Constructor Details
-
Interpolation
Interpolation(Sprite.Info info, int maxLevel) - Mappings:
Namespace Name Mixin selector official <init>Lfig$d;<init>(Lfig;Lfig$c;I)Vintermediary <init>Lnet/minecraft/class_1058$class_4728;<init>(Lnet/minecraft/class_1058;Lnet/minecraft/class_1058$class_4727;I)Vnamed <init>Lnet/minecraft/client/texture/Sprite$Interpolation;<init>(Lnet/minecraft/client/texture/Sprite;Lnet/minecraft/client/texture/Sprite$Info;I)V
-
-
Method Details
-
apply
Linearly interpolate between the current and next frame on all mip levels based on the tick position within the current frame, and upload the results to the currently bound texture to the frame slot at position (0,0).- Mappings:
Namespace Name Mixin selector official aLfig$d;a(Lfig$a;)Vintermediary method_24128Lnet/minecraft/class_1058$class_4728;method_24128(Lnet/minecraft/class_1058$class_5790;)Vnamed applyLnet/minecraft/client/texture/Sprite$Interpolation;apply(Lnet/minecraft/client/texture/Sprite$Animation;)V
-
getPixelColor
Returns the pixel color at frameframeIndexwithin mipmaplayerat sprite relative coordinates.- Returns:
- the pixel color at frame
frameIndexwithin mipmaplayerat sprite relative coordinates - Mappings:
Namespace Name Mixin selector official aLfig$d;a(Lfig$a;IIII)Iintermediary method_24130Lnet/minecraft/class_1058$class_4728;method_24130(Lnet/minecraft/class_1058$class_5790;IIII)Inamed getPixelColorLnet/minecraft/client/texture/Sprite$Interpolation;getPixelColor(Lnet/minecraft/client/texture/Sprite$Animation;IIII)I
-
lerp
private int lerp(double delta, int to, int from) Purely mathematical single-value linear interpolation.lerp(0, a, b) == b,lerp(1, a, b) == a.- Mappings:
Namespace Name Mixin selector official aLfig$d;a(DII)Iintermediary method_24129Lnet/minecraft/class_1058$class_4728;method_24129(DII)Inamed lerpLnet/minecraft/client/texture/Sprite$Interpolation;lerp(DII)I
-
close
public void close()- Specified by:
closein interfaceAutoCloseable
-