Uses of Class
net.minecraft.entity.decoration.ArmorStandEntity
Packages that use ArmorStandEntity
Package
Description
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Uses of ArmorStandEntity in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type ArmorStandEntityModifier and TypeMethodDescriptionprotected @Nullable RenderLayer
ArmorStandEntityRenderer.getRenderLayer
(ArmorStandEntity armorStandEntity, boolean bool, boolean bool2, boolean bool3) ArmorStandEntityRenderer.getTexture
(ArmorStandEntity armorStandEntity) protected boolean
ArmorStandEntityRenderer.hasLabel
(ArmorStandEntity armorStandEntity) protected void
ArmorStandEntityRenderer.setupTransforms
(ArmorStandEntity armorStandEntity, MatrixStack matrixStack, float float2, float float3, float float4) -
Uses of ArmorStandEntity in net.minecraft.client.render.entity.model
Methods in net.minecraft.client.render.entity.model with parameters of type ArmorStandEntityModifier and TypeMethodDescriptionvoid
ArmorStandEntityModel.animateModel
(ArmorStandEntity armorStandEntity, float float2, float float3, float float4) void
ArmorStandArmorEntityModel.setAngles
(ArmorStandEntity armorStandEntity, float float2, float float3, float float4, float float5, float float6) void
ArmorStandEntityModel.setAngles
(ArmorStandEntity armorStandEntity, float float2, float float3, float float4, float float5, float float6) -
Uses of ArmorStandEntity in net.minecraft.entity
Fields in net.minecraft.entity with type parameters of type ArmorStandEntityModifier and TypeFieldDescriptionstatic final EntityType<ArmorStandEntity>
EntityType.ARMOR_STAND
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Uses of ArmorStandEntity in net.minecraft.entity.decoration
Constructor parameters in net.minecraft.entity.decoration with type arguments of type ArmorStandEntityModifierConstructorDescriptionArmorStandEntity
(EntityType<? extends ArmorStandEntity> type, World world) -
Uses of ArmorStandEntity in net.minecraft.item
Methods in net.minecraft.item with parameters of type ArmorStandEntityModifier and TypeMethodDescriptionprivate void
ArmorStandItem.setRotations
(ArmorStandEntity stand, Random random)