Uses of Enum Class
net.minecraft.block.piston.PistonBehavior
Package
Description
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Uses of PistonBehavior in net.minecraft.block
Modifier and TypeFieldDescriptionprivate PistonBehavior
Material.Builder.pistonBehavior
private final PistonBehavior
Material.pistonBehavior
Modifier and TypeMethodDescriptionAbstractBlock.AbstractBlockState.getPistonBehavior()
AbstractBlock.getPistonBehavior
(BlockState state) Deprecated.AbstractPressurePlateBlock.getPistonBehavior
(BlockState state) AbstractRailBlock.getPistonBehavior
(BlockState state) AmethystClusterBlock.getPistonBehavior
(BlockState state) BedBlock.getPistonBehavior
(BlockState state) BellBlock.getPistonBehavior
(BlockState state) BuddingAmethystBlock.getPistonBehavior
(BlockState state) DoorBlock.getPistonBehavior
(BlockState state) EndRodBlock.getPistonBehavior
(BlockState state) GlazedTerracottaBlock.getPistonBehavior
(BlockState state) IceBlock.getPistonBehavior
(BlockState state) LanternBlock.getPistonBehavior
(BlockState state) Material.getPistonBehavior()
PointedDripstoneBlock.getPistonBehavior
(BlockState state) SculkVeinBlock.getPistonBehavior
(BlockState state) ShulkerBoxBlock.getPistonBehavior
(BlockState state) StructureVoidBlock.getPistonBehavior
(BlockState state) ModifierConstructorDescriptionMaterial
(MapColor color, boolean liquid, boolean solid, boolean blocksMovement, boolean blocksLight, boolean burnable, boolean replaceable, PistonBehavior pistonBehavior) -
Uses of PistonBehavior in net.minecraft.block.piston
Modifier and TypeMethodDescriptionstatic PistonBehavior
Returns the enum constant of this class with the specified name.static PistonBehavior[]
PistonBehavior.values()
Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of PistonBehavior in net.minecraft.entity
Modifier and TypeMethodDescriptionAreaEffectCloudEntity.getPistonBehavior()
Entity.getPistonBehavior()
MarkerEntity.getPistonBehavior()
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Uses of PistonBehavior in net.minecraft.entity.decoration
AbstractBlock.AbstractBlockState.getPistonBehavior()
instead.