Uses of Class
net.minecraft.client.world.ClientWorld
Packages that use ClientWorld
Package
Description
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Uses of ClientWorld in net.minecraft.client
Fields in net.minecraft.client declared as ClientWorldModifier and TypeFieldDescriptionMinecraftClient.worldRepresents the world the client is currently viewing.Methods in net.minecraft.client with parameters of type ClientWorldModifier and TypeMethodDescriptionvoidMinecraftClient.joinWorld(ClientWorld world) private voidMinecraftClient.setWorld(@Nullable ClientWorld world) Constructors in net.minecraft.client with parameters of type ClientWorldModifierConstructorDescriptionClientGameSession(ClientWorld world, ClientPlayerEntity player, ClientPlayNetworkHandler networkHandler) -
Uses of ClientWorld in net.minecraft.client.item
Methods in net.minecraft.client.item that return ClientWorldModifier and TypeMethodDescriptionprivate @Nullable ClientWorldCompassAnglePredicateProvider.getClientWorld(Entity entity, @Nullable ClientWorld world) Methods in net.minecraft.client.item with parameters of type ClientWorldModifier and TypeMethodDescriptionfloatModelPredicateProvider.call(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) Deprecated.default floatUnclampedModelPredicateProvider.call(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) Deprecated.private floatCompassAnglePredicateProvider.getAngle(ItemStack stack, ClientWorld world, int seed, Entity entity) private @Nullable ClientWorldCompassAnglePredicateProvider.getClientWorld(Entity entity, @Nullable ClientWorld world) CompassAnglePredicateProvider.CompassTarget.getPos(ClientWorld world, ItemStack stack, Entity entity) floatCompassAnglePredicateProvider.unclampedCall(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) floatUnclampedModelPredicateProvider.unclampedCall(ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) -
Uses of ClientWorld in net.minecraft.client.network
Fields in net.minecraft.client.network declared as ClientWorldModifier and TypeFieldDescriptionfinal ClientWorldAbstractClientPlayerEntity.clientWorldprivate ClientWorldClientPlayNetworkHandler.worldMethods in net.minecraft.client.network that return ClientWorldMethods in net.minecraft.client.network with parameters of type ClientWorldModifier and TypeMethodDescriptionClientPlayerInteractionManager.createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook) ClientPlayerInteractionManager.createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting) voidPendingUpdateManager.processPendingUpdates(int maxProcessableSequence, ClientWorld world) private voidClientPlayerInteractionManager.sendSequencedPacket(ClientWorld world, SequencedPacketCreator packetCreator) Constructors in net.minecraft.client.network with parameters of type ClientWorldModifierConstructorDescriptionAbstractClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile, @Nullable PlayerPublicKey publicKey) ClientPlayerEntity(MinecraftClient client, ClientWorld world, ClientPlayNetworkHandler networkHandler, StatHandler stats, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting) OtherClientPlayerEntity(ClientWorld world, com.mojang.authlib.GameProfile profile, @Nullable PlayerPublicKey publicKey) -
Uses of ClientWorld in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as ClientWorldModifier and TypeFieldDescriptionprotected final ClientWorldParticle.worldprotected ClientWorldParticleManager.worldMethods in net.minecraft.client.particle with parameters of type ClientWorldModifier and TypeMethodDescriptionAshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockDustParticle.Factory.createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockFallingDustParticle.Factory.createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DripstoneLavaSplashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingDripstoneLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingDripstoneWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingNectarFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingSporeBlossomFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingDripstoneLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockMarkerParticle.Factory.createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubbleColumnUpParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubblePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.CosySmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.SignalSmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.CloudFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.SneezeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.ItemFactory.createParticle(ItemStackParticleEffect itemStackParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SlimeballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SnowballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CurrentDownParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.EnchantedHitFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DragonBreathParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DustColorTransitionParticle.Factory.createParticle(DustColorTransitionParticleEffect dustColorTransitionParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ElderGuardianAppearanceParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.AngryVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.HeartFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EnchantGlyphParticle.EnchantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EnchantGlyphParticle.NautilusFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EndRodParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionEmitterParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionLargeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.ExplosionFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.FlashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FishingParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.SmallFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ElectricSparkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.GlowFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ScrapeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOffFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOnFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LargeFireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LavaEmberParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) NoteParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ParticleFactory.createParticle(T parameters, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) PortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) RainSplashParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) RedDustParticle.Factory.createParticle(DustParticleEffect dustParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ReversePortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SculkChargeParticle.Factory.createParticle(SculkChargeParticleEffect sculkChargeParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SculkChargePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ShriekParticle.Factory.createParticle(ShriekParticleEffect shriekParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SnowflakeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SonicBoomParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.SculkSoulFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.EntityAmbientFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.EntityFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.InstantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.WitchFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpitParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.GlowSquidInkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.DolphinFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.HappyVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.MyceliumFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SweepAttackParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) TotemParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) VibrationParticle.Factory.createParticle(VibrationParticleEffect vibrationParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterBubbleParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSplashParticle.SplashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.CrimsonSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.SporeBlossomAirFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.UnderwaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.WarpedSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WhiteAshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) voidParticleManager.setWorld(@Nullable ClientWorld world) Constructors in net.minecraft.client.particle with parameters of type ClientWorldModifierConstructorDescriptionprotectedAbstractDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, T parameters, SpriteProvider spriteProvider) protectedAbstractSlowingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedAnimatedParticle(ClientWorld world, double x, double y, double z, SpriteProvider spriteProvider, float upwardsAcceleration) protectedAscendingParticle(ClientWorld world, double x, double y, double z, float randomVelocityXMultiplier, float randomVelocityYMultiplier, float randomVelocityZMultiplier, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider, float colorMultiplier, int baseMaxAge, float gravityStrength, boolean collidesWithWorld) protectedAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) protectedBillboardParticle(ClientWorld world, double x, double y, double z) protectedBillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state) BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state, BlockPos blockPos) (package private)BlockFallingDustParticle(ClientWorld world, double x, double y, double z, float red, float green, float blue, SpriteProvider spriteProvider) (package private)BlockLeakParticle(ClientWorld world, double x, double y, double z, Fluid fluid) (package private)BlockMarkerParticle(ClientWorld world, double x, double y, double z, BlockState state) (package private)BubbleColumnUpParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)BubblePopParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)CampfireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, boolean signal) (package private)CloudParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)ContinuousFalling(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle) (package private)CrackParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ItemStack stack) protectedCrackParticle(ClientWorld world, double x, double y, double z, ItemStack stack) (package private)CurrentDownParticle(ClientWorld world, double x, double y, double z) (package private)DamageParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)DragonBreathParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)Dripping(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle) (package private)DrippingLava(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle) (package private)DripstoneLavaDrip(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle) protectedDustColorTransitionParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, DustColorTransitionParticleEffect parameters, SpriteProvider spriteProvider) (package private)ElderGuardianAppearanceParticle(ClientWorld world, double x, double y, double z) EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters) EmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge) privateEmitterParticle(ClientWorld world, Entity entity, ParticleEffect parameters, int maxEmitterAge, Vec3d velocity) (package private)EmotionParticle(ClientWorld world, double x, double y, double z) (package private)EnchantGlyphParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)EndRodParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)Explosion(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, SpriteProvider spriteProvider) (package private)ExplosionEmitterParticle(ClientWorld world, double x, double y, double z) protectedExplosionLargeParticle(ClientWorld world, double x, double y, double z, double double2, SpriteProvider spriteProvider) protectedExplosionSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)Falling(ClientWorld world, double x, double y, double z, Fluid fluid) (package private)Falling(ClientWorld world, double x, double y, double z, Fluid fluid, int maxAge) (package private)FallingHoney(ClientWorld world, double x, double y, double z, Fluid fluid, ParticleEffect nextParticle) protectedFireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) FireworkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager particleManager, @Nullable NbtCompound nbt) (package private)FishingParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)FlameParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)Flash(ClientWorld world, double x, double y, double z) (package private)GlowParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) ItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity) privateItemPickupParticle(EntityRenderDispatcher dispatcher, BufferBuilderStorage bufferStorage, ClientWorld world, Entity itemEntity, Entity interactingEntity, Vec3d velocity) (package private)Landing(ClientWorld world, double x, double y, double z, Fluid fluid) protectedLargeFireSmokeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)LavaEmberParticle(ClientWorld world, double x, double y, double z) protectedNoRenderParticle(ClientWorld world, double x, double y, double z) protectedNoRenderParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)NoteParticle(ClientWorld world, double x, double y, double z, double double2) protectedParticle(ClientWorld world, double x, double y, double z) Particle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) ParticleManager(ClientWorld world, TextureManager textureManager) protectedPortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedRainSplashParticle(ClientWorld world, double x, double y, double z) protectedRedDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, DustParticleEffect parameters, SpriteProvider spriteProvider) (package private)ReversePortalParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)SculkChargeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)SculkChargePopParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)ShriekParticle(ClientWorld clientWorld, double double2, double double3, double double4, int int2) protectedSnowflakeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) protectedSonicBoomParticle(ClientWorld world, double x, double y, double z, double double2, SpriteProvider spriteProvider) (package private)SoulParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)SpellParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)SpitParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) protectedSpriteBillboardParticle(ClientWorld world, double x, double y, double z) protectedSpriteBillboardParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)SquidInkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int color, SpriteProvider spriteProvider) (package private)SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)SweepAttackParticle(ClientWorld world, double x, double y, double z, double double2, SpriteProvider spriteProvider) (package private)TotemParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider) (package private)VibrationParticle(ClientWorld world, double double2, double double3, double double4, PositionSource positionSource, int int2) (package private)WaterBubbleParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)WaterSplashParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) (package private)WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z) (package private)WaterSuspendParticle(ClientWorld world, SpriteProvider spriteProvider, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedWhiteAshParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float scaleMultiplier, SpriteProvider spriteProvider) -
Uses of ClientWorld in net.minecraft.client.render
Fields in net.minecraft.client.render declared as ClientWorldMethods in net.minecraft.client.render with parameters of type ClientWorldModifier and TypeMethodDescriptionstatic voidBackgroundRenderer.render(Camera camera, float tickDelta, ClientWorld world, int viewDistance, float skyDarkness) voidWorldRenderer.setWorld(@Nullable ClientWorld world) -
Uses of ClientWorld in net.minecraft.client.render.chunk
Fields in net.minecraft.client.render.chunk declared as ClientWorldMethods in net.minecraft.client.render.chunk with parameters of type ClientWorldConstructors in net.minecraft.client.render.chunk with parameters of type ClientWorldModifierConstructorDescriptionChunkBuilder(ClientWorld world, WorldRenderer worldRenderer, Executor executor, boolean is64Bits, BlockBufferBuilderStorage buffers) -
Uses of ClientWorld in net.minecraft.client.render.model.json
Methods in net.minecraft.client.render.model.json with parameters of type ClientWorldModifier and TypeMethodDescriptionModelOverrideList.apply(BakedModel model, ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity, int seed) -
Uses of ClientWorld in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type ClientWorldModifier and TypeMethodDescriptionvoidPunchTreeTutorialStepHandler.onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress) voidTutorialManager.onBlockBreaking(ClientWorld world, BlockPos pos, BlockState state, float progress) default voidTutorialStepHandler.onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress) voidFindTreeTutorialStepHandler.onTarget(ClientWorld world, HitResult hitResult) default voidTutorialStepHandler.onTarget(ClientWorld world, HitResult hitResult) voidTutorialManager.tick(@Nullable ClientWorld world, @Nullable HitResult hitResult) -
Uses of ClientWorld in net.minecraft.client.world
Fields in net.minecraft.client.world declared as ClientWorldConstructors in net.minecraft.client.world with parameters of type ClientWorld