Uses of Class
net.minecraft.particle.DefaultParticleType
Packages that use DefaultParticleType
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Uses of DefaultParticleType in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type DefaultParticleTypeModifier and TypeMethodDescriptionAshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DrippingWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.DripstoneLavaSplashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingDripstoneLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingDripstoneWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingNectarFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingSporeBlossomFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.FallingWaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingDripstoneLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingHoneyFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingLavaFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BlockLeakParticle.LandingObsidianTearFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubbleColumnUpParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubblePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.CosySmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.SignalSmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.CloudFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.SneezeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SlimeballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SnowballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CurrentDownParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.EnchantedHitFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DragonBreathParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ElderGuardianAppearanceParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.AngryVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.HeartFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EnchantGlyphParticle.EnchantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EnchantGlyphParticle.NautilusFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EndRodParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionEmitterParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionLargeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.ExplosionFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.FlashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FishingParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.SmallFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ElectricSparkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.GlowFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ScrapeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOffFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOnFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LargeFireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LavaEmberParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) NoteParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) PortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) RainSplashParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ReversePortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SculkChargePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SnowflakeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SonicBoomParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.SculkSoulFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.EntityAmbientFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.EntityFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.InstantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.WitchFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpitParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.GlowSquidInkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.DolphinFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.HappyVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.MyceliumFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SweepAttackParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) TotemParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterBubbleParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSplashParticle.SplashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.CrimsonSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.SporeBlossomAirFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.UnderwaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.WarpedSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WhiteAshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) -
Uses of DefaultParticleType in net.minecraft.particle
Fields in net.minecraft.particle declared as DefaultParticleTypeModifier and TypeFieldDescriptionstatic final DefaultParticleTypeParticleTypes.AMBIENT_ENTITY_EFFECTstatic final DefaultParticleTypeParticleTypes.ANGRY_VILLAGERstatic final DefaultParticleTypeParticleTypes.ASHstatic final DefaultParticleTypeParticleTypes.BUBBLEstatic final DefaultParticleTypeParticleTypes.BUBBLE_COLUMN_UPstatic final DefaultParticleTypeParticleTypes.BUBBLE_POPstatic final DefaultParticleTypeParticleTypes.CAMPFIRE_COSY_SMOKEstatic final DefaultParticleTypeParticleTypes.CAMPFIRE_SIGNAL_SMOKEstatic final DefaultParticleTypeParticleTypes.CLOUDstatic final DefaultParticleTypeParticleTypes.COMPOSTERstatic final DefaultParticleTypeParticleTypes.CRIMSON_SPOREstatic final DefaultParticleTypeParticleTypes.CRITstatic final DefaultParticleTypeParticleTypes.CURRENT_DOWNstatic final DefaultParticleTypeParticleTypes.DAMAGE_INDICATORstatic final DefaultParticleTypeParticleTypes.DOLPHINstatic final DefaultParticleTypeParticleTypes.DRAGON_BREATHstatic final DefaultParticleTypeParticleTypes.DRIPPING_DRIPSTONE_LAVAstatic final DefaultParticleTypeParticleTypes.DRIPPING_DRIPSTONE_WATERstatic final DefaultParticleTypeParticleTypes.DRIPPING_HONEYstatic final DefaultParticleTypeParticleTypes.DRIPPING_LAVAstatic final DefaultParticleTypeParticleTypes.DRIPPING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.DRIPPING_WATERstatic final DefaultParticleTypeParticleTypes.EFFECTstatic final DefaultParticleTypeParticleTypes.ELDER_GUARDIANstatic final DefaultParticleTypeParticleTypes.ELECTRIC_SPARKstatic final DefaultParticleTypeParticleTypes.ENCHANTstatic final DefaultParticleTypeParticleTypes.ENCHANTED_HITstatic final DefaultParticleTypeParticleTypes.END_RODstatic final DefaultParticleTypeParticleTypes.ENTITY_EFFECTstatic final DefaultParticleTypeParticleTypes.EXPLOSIONstatic final DefaultParticleTypeParticleTypes.EXPLOSION_EMITTERstatic final DefaultParticleTypeParticleTypes.FALLING_DRIPSTONE_LAVAstatic final DefaultParticleTypeParticleTypes.FALLING_DRIPSTONE_WATERstatic final DefaultParticleTypeParticleTypes.FALLING_HONEYstatic final DefaultParticleTypeParticleTypes.FALLING_LAVAstatic final DefaultParticleTypeParticleTypes.FALLING_NECTARstatic final DefaultParticleTypeParticleTypes.FALLING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.FALLING_SPORE_BLOSSOMstatic final DefaultParticleTypeParticleTypes.FALLING_WATERstatic final DefaultParticleTypeParticleTypes.FIREWORKstatic final DefaultParticleTypeParticleTypes.FISHINGstatic final DefaultParticleTypeParticleTypes.FLAMEstatic final DefaultParticleTypeParticleTypes.FLASHstatic final DefaultParticleTypeParticleTypes.GLOWstatic final DefaultParticleTypeParticleTypes.GLOW_SQUID_INKstatic final DefaultParticleTypeParticleTypes.HAPPY_VILLAGERstatic final DefaultParticleTypeParticleTypes.HEARTstatic final DefaultParticleTypeParticleTypes.INSTANT_EFFECTstatic final DefaultParticleTypeParticleTypes.ITEM_SLIMEstatic final DefaultParticleTypeParticleTypes.ITEM_SNOWBALLstatic final DefaultParticleTypeParticleTypes.LANDING_HONEYstatic final DefaultParticleTypeParticleTypes.LANDING_LAVAstatic final DefaultParticleTypeParticleTypes.LANDING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.LARGE_SMOKEstatic final DefaultParticleTypeParticleTypes.LAVAstatic final DefaultParticleTypeParticleTypes.MYCELIUMstatic final DefaultParticleTypeParticleTypes.NAUTILUSstatic final DefaultParticleTypeParticleTypes.NOTEstatic final DefaultParticleTypeParticleTypes.POOFstatic final DefaultParticleTypeParticleTypes.PORTALstatic final DefaultParticleTypeParticleTypes.RAINstatic final DefaultParticleTypeParticleTypes.REVERSE_PORTALstatic final DefaultParticleTypeParticleTypes.SCRAPEstatic final DefaultParticleTypeParticleTypes.SCULK_CHARGE_POPstatic final DefaultParticleTypeParticleTypes.SCULK_SOULstatic final DefaultParticleTypeParticleTypes.SMALL_FLAMEstatic final DefaultParticleTypeParticleTypes.SMOKEstatic final DefaultParticleTypeParticleTypes.SNEEZEstatic final DefaultParticleTypeParticleTypes.SNOWFLAKEstatic final DefaultParticleTypeParticleTypes.SONIC_BOOMstatic final DefaultParticleTypeParticleTypes.SOULstatic final DefaultParticleTypeParticleTypes.SOUL_FIRE_FLAMEstatic final DefaultParticleTypeParticleTypes.SPITstatic final DefaultParticleTypeParticleTypes.SPLASHstatic final DefaultParticleTypeParticleTypes.SPORE_BLOSSOM_AIRstatic final DefaultParticleTypeParticleTypes.SQUID_INKstatic final DefaultParticleTypeParticleTypes.SWEEP_ATTACKstatic final DefaultParticleTypeParticleTypes.TOTEM_OF_UNDYINGstatic final DefaultParticleTypeParticleTypes.UNDERWATERstatic final DefaultParticleTypeParticleTypes.WARPED_SPOREstatic final DefaultParticleTypeParticleTypes.WAX_OFFstatic final DefaultParticleTypeParticleTypes.WAX_ONstatic final DefaultParticleTypeParticleTypes.WHITE_ASHstatic final DefaultParticleTypeParticleTypes.WITCHFields in net.minecraft.particle with type parameters of type DefaultParticleTypeModifier and TypeFieldDescriptionprivate final com.mojang.serialization.Codec<DefaultParticleType>DefaultParticleType.codecprivate static final ParticleEffect.Factory<DefaultParticleType>DefaultParticleType.PARAMETER_FACTORYMethods in net.minecraft.particle that return DefaultParticleTypeModifier and TypeMethodDescriptionDefaultParticleType.getType()private static DefaultParticleTypeMethods in net.minecraft.particle that return types with arguments of type DefaultParticleTypeModifier and TypeMethodDescriptioncom.mojang.serialization.Codec<DefaultParticleType>DefaultParticleType.getCodec()