Uses of Interface
net.minecraft.structure.StructurePiecesHolder
Packages that use StructurePiecesHolder
-
Uses of StructurePiecesHolder in net.minecraft.structure
Classes in net.minecraft.structure that implement StructurePiecesHolderModifier and TypeClassDescriptionclassA collector of structure pieces to be added to a structure start.Methods in net.minecraft.structure with parameters of type StructurePiecesHolderModifier and TypeMethodDescriptionstatic voidShipwreckGenerator.addParts(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, boolean bool) static voidIglooGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random) static voidNetherFossilGenerator.addPieces(StructureTemplateManager manager, StructurePiecesHolder holder, Random random, BlockPos pos) static voidOceanRuinGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure oceanRuinStructure) NetherFortressGenerator.Bridge.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.BridgeCrossing.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.BridgeEnd.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.BridgePlatform.create(StructurePiecesHolder holder, int x, int y, int z, int chainLength, Direction orientation) NetherFortressGenerator.BridgeSmallCrossing.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.BridgeStairs.create(StructurePiecesHolder holder, int x, int y, int z, int chainlength, Direction orientation) NetherFortressGenerator.CorridorBalcony.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.CorridorCrossing.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.CorridorExit.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.CorridorLeftTurn.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.CorridorNetherWartsRoom.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainlength) NetherFortressGenerator.CorridorRightTurn.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.CorridorStairs.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) NetherFortressGenerator.SmallCorridor.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.ChestCorridor.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainlength) static StrongholdGenerator.CorridorStrongholdGenerator.Corridor.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.FiveWayCrossing.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) static StrongholdGenerator.LeftTurnStrongholdGenerator.LeftTurn.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) static StrongholdGenerator.LibraryStrongholdGenerator.Library.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.PortalRoom.create(StructurePiecesHolder holder, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.PrisonHall.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.RightTurn.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) static BlockBoxStrongholdGenerator.SmallCorridor.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation) StrongholdGenerator.SpiralStaircase.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) StrongholdGenerator.SquareRoom.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) static StrongholdGenerator.StairsStrongholdGenerator.Stairs.create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) (package private) static NetherFortressGenerator.PieceNetherFortressGenerator.createPiece(NetherFortressGenerator.PieceData pieceData, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) private static StrongholdGenerator.PieceStrongholdGenerator.createPiece(Class<? extends StrongholdGenerator.Piece> pieceType, StructurePiecesHolder holder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength) protected @Nullable StructurePieceNetherFortressGenerator.Piece.fillForwardOpening(NetherFortressGenerator.Start start, StructurePiecesHolder holder, Random random, int leftRightOffset, int heightOffset, boolean inside) protected @Nullable StructurePieceStrongholdGenerator.Piece.fillForwardOpening(StrongholdGenerator.Start start, StructurePiecesHolder holder, Random random, int leftRightOffset, int heightOffset) protected @Nullable StructurePieceNetherFortressGenerator.Piece.fillNWOpening(NetherFortressGenerator.Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset, boolean inside) protected @Nullable StructurePieceStrongholdGenerator.Piece.fillNWOpening(StrongholdGenerator.Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset) voidMineshaftGenerator.MineshaftCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidMineshaftGenerator.MineshaftCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidMineshaftGenerator.MineshaftRoom.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidMineshaftGenerator.MineshaftStairs.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.Bridge.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.BridgeCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.BridgeSmallCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.BridgeStairs.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorBalcony.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorExit.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorLeftTurn.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorNetherWartsRoom.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorRightTurn.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.CorridorStairs.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidNetherFortressGenerator.SmallCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.ChestCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.Corridor.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.FiveWayCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.LeftTurn.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.PortalRoom.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.PrisonHall.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.RightTurn.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.SpiralStaircase.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.SquareRoom.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStrongholdGenerator.Stairs.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) voidStructurePiece.fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random) protected @Nullable StructurePieceNetherFortressGenerator.Piece.fillSEOpening(NetherFortressGenerator.Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset, boolean inside) protected @Nullable StructurePieceStrongholdGenerator.Piece.fillSEOpening(StrongholdGenerator.Start start, StructurePiecesHolder holder, Random random, int heightOffset, int leftRightOffset) MineshaftGenerator.MineshaftCorridor.getBoundingBox(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation) MineshaftGenerator.MineshaftCrossing.getBoundingBox(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation) MineshaftGenerator.MineshaftStairs.getBoundingBox(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation) private static voidOceanRuinGenerator.method_14822(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure oceanRuinStructure, boolean large, float integrity) private static voidOceanRuinGenerator.method_14825(StructureTemplateManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinStructure oceanRuinStructure, StructurePiecesHolder structurePiecesHolder) private static MineshaftGenerator.MineshaftPartMineshaftGenerator.pickPiece(StructurePiecesHolder holder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength, MineshaftStructure.Type type) private NetherFortressGenerator.PieceNetherFortressGenerator.Piece.pickPiece(NetherFortressGenerator.Start start, List<NetherFortressGenerator.PieceData> possiblePieces, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) private static StrongholdGenerator.PieceStrongholdGenerator.pickPiece(StrongholdGenerator.Start start, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) (package private) static MineshaftGenerator.MineshaftPartMineshaftGenerator.pieceGenerator(StructurePiece start, StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainLength) private StructurePieceNetherFortressGenerator.Piece.pieceGenerator(NetherFortressGenerator.Start start, StructurePiecesHolder holder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength, boolean inside) (package private) static StructurePieceStrongholdGenerator.pieceGenerator(StrongholdGenerator.Start start, StructurePiecesHolder holder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength)