Uses of Enum Class
net.minecraft.util.Arm
Packages that use Arm
Package
Description
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Uses of Arm in net.minecraft.client.option
Fields in net.minecraft.client.option with type parameters of type ArmMethods in net.minecraft.client.option that return types with arguments of type Arm -
Uses of Arm in net.minecraft.client.render.entity.feature
Methods in net.minecraft.client.render.entity.feature with parameters of type ArmModifier and TypeMethodDescriptionprotected voidHeldItemFeatureRenderer.renderItem(LivingEntity entity, ItemStack stack, ModelTransformation.Mode transformationMode, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) protected voidPlayerHeldItemFeatureRenderer.renderItem(LivingEntity entity, ItemStack stack, ModelTransformation.Mode transformationMode, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) private voidPlayerHeldItemFeatureRenderer.renderSpyglass(LivingEntity entity, ItemStack stack, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) -
Uses of Arm in net.minecraft.client.render.entity.model
Methods in net.minecraft.client.render.entity.model that return ArmMethods in net.minecraft.client.render.entity.model with parameters of type ArmModifier and TypeMethodDescriptionprotected ModelPartprivate ModelPartIllagerEntityModel.getAttackingArm(Arm arm) voidAllayEntityModel.setArmAngle(Arm arm, MatrixStack matrices) voidArmorStandEntityModel.setArmAngle(Arm arm, MatrixStack matrices) voidBipedEntityModel.setArmAngle(Arm arm, MatrixStack matrices) voidIllagerEntityModel.setArmAngle(Arm arm, MatrixStack matrices) voidModelWithArms.setArmAngle(Arm arm, MatrixStack matrices) voidPlayerEntityModel.setArmAngle(Arm arm, MatrixStack matrices) voidSkeletonEntityModel.setArmAngle(Arm arm, MatrixStack matrices) -
Uses of Arm in net.minecraft.client.render.item
Methods in net.minecraft.client.render.item with parameters of type ArmModifier and TypeMethodDescriptionprivate voidHeldItemRenderer.applyEatOrDrinkTransformation(MatrixStack matrices, float tickDelta, Arm arm, ItemStack stack) private voidHeldItemRenderer.applyEquipOffset(MatrixStack matrices, Arm arm, float equipProgress) private voidHeldItemRenderer.applySwingOffset(MatrixStack matrices, Arm arm, float swingProgress) private voidHeldItemRenderer.renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Arm arm) private voidHeldItemRenderer.renderArmHoldingItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, float swingProgress, Arm arm) private voidHeldItemRenderer.renderMapInOneHand(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, Arm arm, float swingProgress, ItemStack stack) -
Uses of Arm in net.minecraft.entity
Methods in net.minecraft.entity that return Arm -
Uses of Arm in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration that return Arm -
Uses of Arm in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob that return Arm -
Uses of Arm in net.minecraft.entity.player
Methods in net.minecraft.entity.player that return ArmMethods in net.minecraft.entity.player with parameters of type Arm -
Uses of Arm in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as ArmModifier and TypeFieldDescriptionprivate final ArmClientSettingsC2SPacket.mainArmThe field for themainArmrecord component.Methods in net.minecraft.network.packet.c2s.play that return ArmModifier and TypeMethodDescriptionClientSettingsC2SPacket.mainArm()Returns the value of themainArmrecord component.Constructors in net.minecraft.network.packet.c2s.play with parameters of type ArmModifierConstructorDescriptionClientSettingsC2SPacket(String language, int viewDistance, ChatVisibility chatVisibility, boolean chatColors, int modelBitMask, Arm mainArm, boolean filterText, boolean bool) -
Uses of Arm in net.minecraft.util
Methods in net.minecraft.util that return Arm