Uses of Class
net.minecraft.world.gen.chunk.Blender
Packages that use Blender
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Uses of Blender in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk declared as BlenderModifier and TypeFieldDescriptionprivate final BlenderChunkNoiseSampler.blenderprivate static final BlenderBlender.NO_BLENDINGMethods in net.minecraft.world.gen.chunk that return BlenderModifier and TypeMethodDescriptionstatic BlenderBlender.getBlender(@Nullable ChunkRegion chunkRegion) ChunkNoiseSampler.getBlender()static BlenderBlender.getNoBlending()Methods in net.minecraft.world.gen.chunk with parameters of type BlenderModifier and TypeMethodDescriptionstatic ChunkNoiseSamplerChunkNoiseSampler.create(Chunk chunk, NoiseConfig noiseConfig, DensityFunctionTypes.Beardifying beardifying, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, Blender blender) private ChunkNoiseSamplerNoiseChunkGenerator.method_41537(Chunk chunk, StructureAccessor structureAccessor, Blender blender, NoiseConfig noiseConfig) voidNoiseChunkGenerator.method_41538(Chunk chunk, HeightContext heightContext, NoiseConfig noiseConfig, StructureAccessor structureAccessor, BiomeAccess biomeAccess, Registry<Biome> registry, Blender blender) ChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Executor executor, NoiseConfig noiseConfig, Blender blender, StructureAccessor structureAccessor, Chunk chunk) NoiseChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Executor executor, NoiseConfig noiseConfig, Blender blender, StructureAccessor structureAccessor, Chunk chunk) private voidNoiseChunkGenerator.populateBiomes(Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) abstract CompletableFuture<Chunk>ChunkGenerator.populateNoise(Executor executor, Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.DebugChunkGenerator.populateNoise(Executor executor, Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.FlatChunkGenerator.populateNoise(Executor executor, Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.NoiseChunkGenerator.populateNoise(Executor executor, Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.private ChunkNoiseChunkGenerator.populateNoise(Blender blender, StructureAccessor structureAccessor, NoiseConfig noiseConfig, Chunk chunk, int int2, int int3) Constructors in net.minecraft.world.gen.chunk with parameters of type BlenderModifierConstructorDescriptionChunkNoiseSampler(int horizontalSize, NoiseConfig noiseConfig, int int2, int int3, GenerationShapeConfig generationShapeConfig, DensityFunctionTypes.Beardifying beardifying, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, Blender blender) -
Uses of Blender in net.minecraft.world.gen.densityfunction
Methods in net.minecraft.world.gen.densityfunction that return Blender