Class FluidBlock
- All Implemented Interfaces:
FluidDrainable
,ItemConvertible
- Mappings:
Namespace Name official cnz
intermediary net/minecraft/class_2404
named net/minecraft/block/FluidBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Modifier and TypeFieldDescriptionstatic final VoxelShape
static final ImmutableList<Direction>
protected final FlowableFluid
static final IntProperty
private final List<FluidState>
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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Constructor Summary
ModifierConstructorDescriptionprotected
FluidBlock
(FlowableFluid fluid, AbstractBlock.Settings settings) -
Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.Returns the sound played when filling a bucket with the fluid contained in this block.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getDroppedStacks
(BlockState state, LootContext.Builder builder) Returns the block's dropped item stacks.getFluidState
(BlockState state) Returns the state's associated fluid state.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.boolean
hasRandomTicks
(BlockState state) boolean
isSideInvisible
(BlockState state, BlockState stateFrom, Direction direction) boolean
isTranslucent
(BlockState state, BlockView world, BlockPos pos) void
neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.private void
playExtinguishSound
(WorldAccess world, BlockPos pos) void
randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.private boolean
receiveNeighborFluids
(World world, BlockPos pos, BlockState state) tryDrainFluid
(WorldAccess world, BlockPos pos, BlockState state) Methods inherited from class net.minecraft.block.Block
afterBreak, appendStacks, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, mirror, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, rotate, scheduledTick
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Field Details
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LEVEL
- Mappings:
Namespace Name Mixin selector official a
Lcnz;a:Lcwo;
intermediary field_11278
Lnet/minecraft/class_2404;field_11278:Lnet/minecraft/class_2758;
named LEVEL
Lnet/minecraft/block/FluidBlock;LEVEL:Lnet/minecraft/state/property/IntProperty;
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COLLISION_SHAPE
- Mappings:
Namespace Name Mixin selector official c
Lcnz;c:Ldxj;
intermediary field_24412
Lnet/minecraft/class_2404;field_24412:Lnet/minecraft/class_265;
named COLLISION_SHAPE
Lnet/minecraft/block/FluidBlock;COLLISION_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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FLOW_DIRECTIONS
- Mappings:
Namespace Name Mixin selector official d
Lcnz;d:Lcom/google/common/collect/ImmutableList;
intermediary field_34006
Lnet/minecraft/class_2404;field_34006:Lcom/google/common/collect/ImmutableList;
named FLOW_DIRECTIONS
Lnet/minecraft/block/FluidBlock;FLOW_DIRECTIONS:Lcom/google/common/collect/ImmutableList;
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fluid
- Mappings:
Namespace Name Mixin selector official b
Lcnz;b:Ldpt;
intermediary field_11279
Lnet/minecraft/class_2404;field_11279:Lnet/minecraft/class_3609;
named fluid
Lnet/minecraft/block/FluidBlock;fluid:Lnet/minecraft/fluid/FlowableFluid;
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statesByLevel
- Mappings:
Namespace Name Mixin selector official e
Lcnz;e:Ljava/util/List;
intermediary field_11276
Lnet/minecraft/class_2404;field_11276:Ljava/util/List;
named statesByLevel
Lnet/minecraft/block/FluidBlock;statesByLevel:Ljava/util/List;
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Constructor Details
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FluidBlock
- Mappings:
Namespace Name Mixin selector official <init>
Lcnz;<init>(Ldpt;Lcvn$c;)V
intermediary <init>
Lnet/minecraft/class_2404;<init>(Lnet/minecraft/class_3609;Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/FluidBlock;<init>(Lnet/minecraft/fluid/FlowableFluid;Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getCollisionShape
public VoxelShape getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getCollisionShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official c
Lcvn;c(Lcvo;Lcgd;Lgt;Ldwv;)Ldxj;
intermediary method_9549
Lnet/minecraft/class_4970;method_9549(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getCollisionShape
Lnet/minecraft/block/AbstractBlock;getCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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hasRandomTicks
- Overrides:
hasRandomTicks
in classBlock
- Mappings:
Namespace Name Mixin selector official e_
Lcjt;e_(Lcvo;)Z
intermediary method_9542
Lnet/minecraft/class_2248;method_9542(Lnet/minecraft/class_2680;)Z
named hasRandomTicks
Lnet/minecraft/block/Block;hasRandomTicks(Lnet/minecraft/block/BlockState;)Z
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randomTick
Called server-side when a block gets ticked randomly. This can be overridden to implement various logics, most commonly plant growth. Default implementation callsAbstractBlock.scheduledTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
. To control the rate of the action, userandom
.Random tick speed is controlled by the game rule
randomTickSpeed
and can be disabled. Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players receive random ticks.Blocks overriding this must use
AbstractBlock.Settings.ticksRandomly()
block settings.Here are some examples:
SugarCaneBlock
uses this to grow sugar cane.OxidizableBlock
uses this to oxidize.NetherPortalBlock
uses this to spawn zombified piglins.LeavesBlock
uses this to decay when far from logs.
- Overrides:
randomTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Lcvn;b(Lcvo;Lagg;Lgt;Lamn;)V
intermediary method_9514
Lnet/minecraft/class_4970;method_9514(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named randomTick
Lnet/minecraft/block/AbstractBlock;randomTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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isTranslucent
- Overrides:
isTranslucent
in classBlock
- Mappings:
Namespace Name Mixin selector official c
Lcjt;c(Lcvo;Lcgd;Lgt;)Z
intermediary method_9579
Lnet/minecraft/class_2248;method_9579(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
named isTranslucent
Lnet/minecraft/block/Block;isTranslucent(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Z
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector official c_
Lcvn;c_(Lcvo;)Ldpv;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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isSideInvisible
- Overrides:
isSideInvisible
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official a
Lcvn;a(Lcvo;Lcvo;Lgy;)Z
intermediary method_9522
Lnet/minecraft/class_4970;method_9522(Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;)Z
named isSideInvisible
Lnet/minecraft/block/AbstractBlock;isSideInvisible(Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;)Z
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classAbstractBlock
- Returns:
- the block's render type (invisible, animated, model)
- Mappings:
Namespace Name Mixin selector official b_
Lcvn;b_(Lcvo;)Lcpp;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
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getDroppedStacks
Returns the block's dropped item stacks.The default implementation uses loot tables. Blocks with custom drops should not hardcode the drops; instead, make a new loot table. If the loot table needs an additional context, override this method and modify
builder
before callingsuper.getDroppedStacks
. An example of this isShulkerBoxBlock
. Note that to prevent item duplication, when appending item stacks to the builder,ItemStack.split(int)
should be called.This method should not be used for dropping inventory contents (
AbstractBlock.onStateReplaced(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, boolean)
should be used instead) or to drop experience orbs (AbstractBlock.onStacksDropped(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.item.ItemStack, boolean)
should be used instead).- Overrides:
getDroppedStacks
in classAbstractBlock
- Returns:
- the block's dropped item stacks
- See Also:
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AbstractBlock.onStateReplaced(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, boolean)
AbstractBlock.onStacksDropped(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.item.ItemStack, boolean)
ItemStack.split(int)
LootContextParameters
- Mappings:
Namespace Name Mixin selector official a
Lcvn;a(Lcvo;Ldsd$a;)Ljava/util/List;
intermediary method_9560
Lnet/minecraft/class_4970;method_9560(Lnet/minecraft/class_2680;Lnet/minecraft/class_47$class_48;)Ljava/util/List;
named getDroppedStacks
Lnet/minecraft/block/AbstractBlock;getDroppedStacks(Lnet/minecraft/block/BlockState;Lnet/minecraft/loot/context/LootContext$Builder;)Ljava/util/List;
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official a
Lcvn;a(Lcvo;Lcgd;Lgt;Ldwv;)Ldxj;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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onBlockAdded
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see
TargetBlock
) - When converting a block on placement (see
WetSpongeBlock
) - When fire lights a portal
- Overrides:
onBlockAdded
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Lcvn;b(Lcvo;Lcgx;Lgt;Lcvo;Z)V
intermediary method_9615
Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
named onBlockAdded
Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
- When activating a redstone component on placement (used along with
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
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AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
AbstractBlock.prepare(net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, int, int)
AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
Block.FORCE_STATE
- Mappings:
Namespace Name Mixin selector official a
Lcvn;a(Lcvo;Lgy;Lcvo;Lcgy;Lgt;Lgt;)Lcvo;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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neighborUpdate
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated. This method should be overridden to perform an action with a side effect, most notably an activation of a redstone component. This can also be used to perform an action changing block states of other blocks, such asSpongeBlock
which absorbs water.To replace the state of the block itself, override
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
instead.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
neighborUpdate
in classAbstractBlock
- See Also:
-
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
World.isReceivingRedstonePower(net.minecraft.util.math.BlockPos)
- Mappings:
Namespace Name Mixin selector official a
Lcvn;a(Lcvo;Lcgx;Lgt;Lcjt;Lgt;Z)V
intermediary method_9612
Lnet/minecraft/class_4970;method_9612(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
named neighborUpdate
Lnet/minecraft/block/AbstractBlock;neighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;Lnet/minecraft/util/math/BlockPos;Z)V
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receiveNeighborFluids
- Mappings:
Namespace Name Mixin selector official a
Lcnz;a(Lcgx;Lgt;Lcvo;)Z
intermediary method_10316
Lnet/minecraft/class_2404;method_10316(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Z
named receiveNeighborFluids
Lnet/minecraft/block/FluidBlock;receiveNeighborFluids(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Z
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playExtinguishSound
- Mappings:
Namespace Name Mixin selector official a
Lcnz;a(Lcgy;Lgt;)V
intermediary method_10318
Lnet/minecraft/class_2404;method_10318(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;)V
named playExtinguishSound
Lnet/minecraft/block/FluidBlock;playExtinguishSound(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;)V
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcjt;a(Lcvp$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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tryDrainFluid
- Specified by:
tryDrainFluid
in interfaceFluidDrainable
- Mappings:
Namespace Name Mixin selector official c
Lcjy;c(Lcgy;Lgt;Lcvo;)Lcax;
intermediary method_9700
Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;
named tryDrainFluid
Lnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;
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getBucketFillSound
Returns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
getBucketFillSound
in interfaceFluidDrainable
- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
Namespace Name Mixin selector official X_
Lcjy;X_()Ljava/util/Optional;
intermediary method_32351
Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;
named getBucketFillSound
Lnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;
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