Class LootConditionManager

All Implemented Interfaces:
ResourceReloader

public class LootConditionManager extends JsonDataLoader
Mappings:
Namespace Name
official dsi
intermediary net/minecraft/class_4567
named net/minecraft/loot/condition/LootConditionManager
  • Field Details

    • LOGGER

      private static final org.slf4j.Logger LOGGER
      Mappings:
      Namespace Name Mixin selector
      official a Ldsi;a:Lorg/slf4j/Logger;
      intermediary field_20753 Lnet/minecraft/class_4567;field_20753:Lorg/slf4j/Logger;
      named LOGGER Lnet/minecraft/loot/condition/LootConditionManager;LOGGER:Lorg/slf4j/Logger;
    • GSON

      private static final Gson GSON
      Mappings:
      Namespace Name Mixin selector
      official b Ldsi;b:Lcom/google/gson/Gson;
      intermediary field_20754 Lnet/minecraft/class_4567;field_20754:Lcom/google/gson/Gson;
      named GSON Lnet/minecraft/loot/condition/LootConditionManager;GSON:Lcom/google/gson/Gson;
    • conditions

      private Map<Identifier,LootCondition> conditions
      Mappings:
      Namespace Name Mixin selector
      official c Ldsi;c:Ljava/util/Map;
      intermediary field_20755 Lnet/minecraft/class_4567;field_20755:Ljava/util/Map;
      named conditions Lnet/minecraft/loot/condition/LootConditionManager;conditions:Ljava/util/Map;
  • Constructor Details

    • LootConditionManager

      public LootConditionManager()
  • Method Details

    • get

      Mappings:
      Namespace Name Mixin selector
      official a Ldsi;a(Labb;)Ldux;
      intermediary method_22564 Lnet/minecraft/class_4567;method_22564(Lnet/minecraft/class_2960;)Lnet/minecraft/class_5341;
      named get Lnet/minecraft/loot/condition/LootConditionManager;get(Lnet/minecraft/util/Identifier;)Lnet/minecraft/loot/condition/LootCondition;
    • apply

      protected void apply(Map<Identifier,JsonElement> map, ResourceManager resourceManager, Profiler profiler)
      Description copied from class: SinglePreparationResourceReloader
      Handles the prepared intermediate object.

      This method is called in the apply executor, or the game engine, in a reload.

      Specified by:
      apply in class SinglePreparationResourceReloader<Map<Identifier,JsonElement>>
      Parameters:
      map - the prepared object
      resourceManager - the resource manager
      profiler - the apply profiler
      Mappings:
      Namespace Name Mixin selector
      official a Ldsi;a(Ljava/util/Map;Laim;Lawz;)V
      intermediary method_22563 Lnet/minecraft/class_4567;method_22563(Ljava/util/Map;Lnet/minecraft/class_3300;Lnet/minecraft/class_3695;)V
      named apply Lnet/minecraft/loot/condition/LootConditionManager;apply(Ljava/util/Map;Lnet/minecraft/resource/ResourceManager;Lnet/minecraft/util/profiler/Profiler;)V
    • getIds

      public Set<Identifier> getIds()
      Mappings:
      Namespace Name Mixin selector
      official a Ldsi;a()Ljava/util/Set;
      intermediary method_22559 Lnet/minecraft/class_4567;method_22559()Ljava/util/Set;
      named getIds Lnet/minecraft/loot/condition/LootConditionManager;getIds()Ljava/util/Set;