Uses of Record Class
net.minecraft.network.encryption.PlayerPublicKey.PublicKeyData
Package
Description
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Uses of PlayerPublicKey.PublicKeyData in net.minecraft.client.util
Modifier and TypeMethodDescriptionprivate static PlayerPublicKey.PublicKeyData
ProfileKeys.decodeKeyPairResponse
(com.mojang.authlib.yggdrasil.response.KeyPairResponse keyPairResponse) ReturnskeyPairResponse
decoded toPlayerPublicKey.PublicKeyData
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Uses of PlayerPublicKey.PublicKeyData in net.minecraft.network.encryption
Modifier and TypeFieldDescriptionprivate final PlayerPublicKey.PublicKeyData
PlayerPublicKey.data
The field for thedata
record component.Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<PlayerPublicKey.PublicKeyData>
PlayerPublicKey.PublicKeyData.CODEC
Modifier and TypeMethodDescriptionPlayerPublicKey.data()
Returns the value of thedata
record component.Modifier and TypeMethodDescriptionstatic PlayerPublicKey
PlayerPublicKey.verifyAndDecode
(SignatureVerifier servicesSignatureVerifier, UUID playerUuid, PlayerPublicKey.PublicKeyData publicKeyData, Duration duration) Verifies the public key and decodes it. -
Uses of PlayerPublicKey.PublicKeyData in net.minecraft.network.packet.c2s.login
Modifier and TypeFieldDescriptionprivate final Optional<PlayerPublicKey.PublicKeyData>
LoginHelloC2SPacket.publicKey
The field for thepublicKey
record component.Modifier and TypeMethodDescriptionLoginHelloC2SPacket.publicKey()
Returns the value of thepublicKey
record component.ModifierConstructorDescriptionLoginHelloC2SPacket
(String string, Optional<PlayerPublicKey.PublicKeyData> optional, Optional<UUID> optional2) -
Uses of PlayerPublicKey.PublicKeyData in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate final PlayerPublicKey.PublicKeyData
PlayerListS2CPacket.Entry.publicKeyData
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Uses of PlayerPublicKey.PublicKeyData in net.minecraft.server.network
Modifier and TypeFieldDescriptionprivate PlayerPublicKey.PublicKeyData
ServerLoginNetworkHandler.publicKeyData
Modifier and TypeMethodDescriptionprivate static @Nullable PlayerPublicKey
ServerLoginNetworkHandler.getVerifiedPublicKey
(PlayerPublicKey.PublicKeyData publicKeyData, UUID playerUuid, SignatureVerifier servicesSignatureVerifier, boolean shouldThrowOnMissingKey)