Uses of Class
net.minecraft.entity.ai.brain.sensor.SensorType
Packages that use SensorType
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
-
Uses of SensorType in net.minecraft.entity.ai.brain
Fields in net.minecraft.entity.ai.brain with type parameters of type SensorTypeModifier and TypeFieldDescriptionprivate final Collection<? extends SensorType<? extends Sensor<? super E>>>
Brain.Profile.sensors
Brain.sensors
-
Uses of SensorType in net.minecraft.entity.ai.brain.sensor
Fields in net.minecraft.entity.ai.brain.sensor declared as SensorTypeModifier and TypeFieldDescriptionstatic final SensorType<AxolotlAttackablesSensor>
SensorType.AXOLOTL_ATTACKABLES
static final SensorType<TemptationsSensor>
SensorType.AXOLOTL_TEMPTATIONS
static final SensorType<DummySensor>
SensorType.DUMMY
static final SensorType<FrogAttackablesSensor>
SensorType.FROG_ATTACKABLES
static final SensorType<TemptationsSensor>
SensorType.FROG_TEMPTATIONS
static final SensorType<TemptationsSensor>
SensorType.GOAT_TEMPTATIONS
static final SensorType<GolemLastSeenSensor>
SensorType.GOLEM_DETECTED
static final SensorType<HoglinSpecificSensor>
SensorType.HOGLIN_SPECIFIC_SENSOR
static final SensorType<HurtBySensor>
SensorType.HURT_BY
static final SensorType<IsInWaterSensor>
SensorType.IS_IN_WATER
static final SensorType<NearestVisibleAdultSensor>
SensorType.NEAREST_ADULT
static final SensorType<NearestBedSensor>
SensorType.NEAREST_BED
static final SensorType<NearestItemsSensor>
SensorType.NEAREST_ITEMS
static final SensorType<NearestLivingEntitiesSensor<LivingEntity>>
SensorType.NEAREST_LIVING_ENTITIES
static final SensorType<NearestPlayersSensor>
SensorType.NEAREST_PLAYERS
static final SensorType<PiglinBruteSpecificSensor>
SensorType.PIGLIN_BRUTE_SPECIFIC_SENSOR
static final SensorType<PiglinSpecificSensor>
SensorType.PIGLIN_SPECIFIC_SENSOR
static final SensorType<SecondaryPointsOfInterestSensor>
SensorType.SECONDARY_POIS
static final SensorType<VillagerBabiesSensor>
SensorType.VILLAGER_BABIES
static final SensorType<VillagerHostilesSensor>
SensorType.VILLAGER_HOSTILES
static final SensorType<WardenAttackablesSensor>
SensorType.WARDEN_ENTITY_SENSOR
Methods in net.minecraft.entity.ai.brain.sensor that return SensorType -
Uses of SensorType in net.minecraft.entity.mob
Fields in net.minecraft.entity.mob with type parameters of type SensorTypeModifier and TypeFieldDescriptionprotected static final ImmutableList<? extends SensorType<? extends Sensor<? super HoglinEntity>>>
HoglinEntity.SENSOR_TYPES
protected static final ImmutableList<SensorType<? extends Sensor<? super PiglinBruteEntity>>>
PiglinBruteEntity.SENSOR_TYPES
protected static final ImmutableList<SensorType<? extends Sensor<? super PiglinEntity>>>
PiglinEntity.SENSOR_TYPES
private static final List<SensorType<? extends Sensor<? super WardenEntity>>>
WardenBrain.SENSORS
protected static final ImmutableList<? extends SensorType<? extends Sensor<? super ZoglinEntity>>>
ZoglinEntity.USED_SENSORS
-
Uses of SensorType in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive with type parameters of type SensorTypeModifier and TypeFieldDescriptionprotected static final ImmutableList<SensorType<? extends Sensor<? super AllayEntity>>>
AllayEntity.SENSORS
protected static final ImmutableList<? extends SensorType<? extends Sensor<? super AxolotlEntity>>>
AxolotlEntity.SENSORS
protected static final ImmutableList<SensorType<? extends Sensor<? super FrogEntity>>>
FrogEntity.SENSORS
protected static final ImmutableList<SensorType<? extends Sensor<? super GoatEntity>>>
GoatEntity.SENSORS
protected static final ImmutableList<SensorType<? extends Sensor<? super TadpoleEntity>>>
TadpoleEntity.SENSORS
private static final ImmutableList<SensorType<? extends Sensor<? super VillagerEntity>>>
VillagerEntity.SENSORS
-
Uses of SensorType in net.minecraft.util.registry
Fields in net.minecraft.util.registry with type parameters of type SensorTypeModifier and TypeFieldDescriptionstatic final DefaultedRegistry<SensorType<?>>
Registry.SENSOR_TYPE
static final RegistryKey<Registry<SensorType<?>>>
Registry.SENSOR_TYPE_KEY