Uses of Class
net.minecraft.client.gui.screen.ingame.BookEditScreen.Position
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Uses of BookEditScreen.Position in net.minecraft.client.gui.screen.ingame
Modifier and TypeFieldDescription(package private) final BookEditScreen.Position
BookEditScreen.PageContent.position
Modifier and TypeMethodDescriptionprivate BookEditScreen.Position
BookEditScreen.absolutePositionToScreenPosition
(BookEditScreen.Position position) private BookEditScreen.Position
BookEditScreen.screenPositionToAbsolutePosition
(BookEditScreen.Position position) Modifier and TypeMethodDescriptionprivate BookEditScreen.Position
BookEditScreen.absolutePositionToScreenPosition
(BookEditScreen.Position position) private void
BookEditScreen.drawCursor
(MatrixStack matrices, BookEditScreen.Position position, boolean atEnd) int
BookEditScreen.PageContent.getCursorPosition
(TextRenderer renderer, BookEditScreen.Position position) private Rect2i
BookEditScreen.getRectFromCorners
(BookEditScreen.Position start, BookEditScreen.Position end) private BookEditScreen.Position
BookEditScreen.screenPositionToAbsolutePosition
(BookEditScreen.Position position) ModifierConstructorDescriptionPageContent
(String pageContent, BookEditScreen.Position position, boolean atEnd, int[] lineStarts, BookEditScreen.Line[] lines, Rect2i[] selectionRectangles)