Package net.minecraft.client.render
package net.minecraft.client.render
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ClassDescriptionBuilds a buffer of primitives and optionally sorts them by the distance from the camera.Containing methods for immediately drawing a buffer built with
BufferBuilder
.A projection of a camera.This class contains the various "fluids" and is used for camera rendering.The lightmap texture manager maintains a texture containing the RGBA overlay for each of the 16×16 sky and block light combinations.Defines settings that should be used when rendering something.Represents a program object.Holding a single instance ofBufferBuilder
.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.A vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.A utility for combining multiple VertexConsumers into one.Defines whatelements
a vertex has.Represents a singular field within a largervertex format
.Represents a type of components in an element.Describes how the components should be interpreted.Holding vertex formats and vertex format elements.