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WorldGenerationProgressListenerFactory.create(int radius)
protected void
private void
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ServerChunkManager(ServerWorld world,
LevelStorage.Session session,
com.mojang.datafixers.DataFixer dataFixer,
StructureTemplateManager structureTemplateManager,
Executor workerExecutor,
ChunkGenerator chunkGenerator,
int viewDistance,
int simulationDistance,
boolean dsync,
WorldGenerationProgressListener worldGenerationProgressListener,
ChunkStatusChangeListener chunkStatusChangeListener,
Supplier<PersistentStateManager> persistentStateManagerFactory)
ServerWorld(MinecraftServer server,
Executor workerExecutor,
LevelStorage.Session session,
ServerWorldProperties properties,
RegistryKey<World> worldKey,
DimensionOptions dimensionOptions,
WorldGenerationProgressListener worldGenerationProgressListener,
boolean debugWorld,
long seed,
List<Spawner> spawners,
boolean shouldTickTime)
ThreadedAnvilChunkStorage(ServerWorld world,
LevelStorage.Session session,
com.mojang.datafixers.DataFixer dataFixer,
StructureTemplateManager structureTemplateManager,
Executor executor,
ThreadExecutor<Runnable> mainThreadExecutor,
ChunkProvider chunkProvider,
ChunkGenerator chunkGenerator,
WorldGenerationProgressListener worldGenerationProgressListener,
ChunkStatusChangeListener chunkStatusChangeListener,
Supplier<PersistentStateManager> persistentStateManagerFactory,
int viewDistance,
boolean dsync)