Uses of Class
net.minecraft.tag.TagPacketSerializer.Serialized
Package
Description
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Uses of TagPacketSerializer.Serialized in net.minecraft.client.network
Modifier and TypeMethodDescriptionprivate <T> void
ClientPlayNetworkHandler.loadTags
(RegistryKey<? extends Registry<? extends T>> registryKey, TagPacketSerializer.Serialized serialized) -
Uses of TagPacketSerializer.Serialized in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate final Map<RegistryKey<? extends Registry<?>>,
TagPacketSerializer.Serialized> SynchronizeTagsS2CPacket.groups
Modifier and TypeMethodDescriptionMap<RegistryKey<? extends Registry<?>>,
TagPacketSerializer.Serialized> SynchronizeTagsS2CPacket.getGroups()
ModifierConstructorDescriptionSynchronizeTagsS2CPacket
(Map<RegistryKey<? extends Registry<?>>, TagPacketSerializer.Serialized> groups) -
Uses of TagPacketSerializer.Serialized in net.minecraft.tag
Modifier and TypeMethodDescriptionTagPacketSerializer.Serialized.fromBuf
(PacketByteBuf buf) private static <T> TagPacketSerializer.Serialized
TagPacketSerializer.serializeTags
(Registry<T> registry) Modifier and TypeMethodDescriptionstatic Map<RegistryKey<? extends Registry<?>>,
TagPacketSerializer.Serialized> TagPacketSerializer.serializeTags
(DynamicRegistryManager dynamicRegistryManager) Modifier and TypeMethodDescriptionstatic <T> void
TagPacketSerializer.loadTags
(RegistryKey<? extends Registry<T>> registryKey, Registry<T> registry, TagPacketSerializer.Serialized serialized, TagPacketSerializer.Loader<T> loader)