Class DragonHeadEntityModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.block.entity.SkullBlockEntityModel
net.minecraft.client.render.entity.model.DragonHeadEntityModel
Represents the model of the dragon head.
 
- Mappings:
- Namespace - Name - official - ety- intermediary - net/minecraft/class_626- named - net/minecraft/client/render/entity/model/DragonHeadEntityModel
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Field SummaryFieldsFields inherited from class net.minecraft.client.model.ModellayerFactory
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionstatic TexturedModelDatavoidrender(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha) Renders the model.voidsetHeadRotation(float animationProgress, float yaw, float pitch) 
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Field Details- 
head- Mappings:
- Namespace - Name - Mixin selector - official - a- Lety;a:Leue;- intermediary - field_3638- Lnet/minecraft/class_626;field_3638:Lnet/minecraft/class_630;- named - head- Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;head:Lnet/minecraft/client/model/ModelPart;
 
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jaw- Mappings:
- Namespace - Name - Mixin selector - official - b- Lety;b:Leue;- intermediary - field_3639- Lnet/minecraft/class_626;field_3639:Lnet/minecraft/class_630;- named - jaw- Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;jaw:Lnet/minecraft/client/model/ModelPart;
 
 
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Constructor Details- 
DragonHeadEntityModel- Mappings:
- Namespace - Name - Mixin selector - official - <init>- Lety;<init>(Leue;)V- intermediary - <init>- Lnet/minecraft/class_626;<init>(Lnet/minecraft/class_630;)V- named - <init>- Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
 
 
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Method Details- 
getTexturedModelData- Mappings:
- Namespace - Name - Mixin selector - official - a- Lety;a()Leuk;- intermediary - method_32071- Lnet/minecraft/class_626;method_32071()Lnet/minecraft/class_5607;- named - getTexturedModelData- Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
 
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setHeadRotationpublic void setHeadRotation(float animationProgress, float yaw, float pitch) - Specified by:
- setHeadRotationin class- SkullBlockEntityModel
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lete;a(FFF)V- intermediary - method_2821- Lnet/minecraft/class_5598;method_2821(FFF)V- named - setHeadRotation- Lnet/minecraft/client/render/block/entity/SkullBlockEntityModel;setHeadRotation(FFF)V
 
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renderpublic void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha) Renders the model.- Specified by:
- renderin class- Model
- Parameters:
- light- the lightmap coordinates used for this model rendering
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lesf;a(Leaq;Leau;IIFFFF)V- intermediary - method_2828- Lnet/minecraft/class_3879;method_2828(Lnet/minecraft/class_4587;Lnet/minecraft/class_4588;IIFFFF)V- named - render- Lnet/minecraft/client/model/Model;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;IIFFFF)V
 
 
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