Class SkullEntityModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.block.entity.SkullBlockEntityModel
net.minecraft.client.render.entity.model.SkullEntityModel
Represents the model of a skull.
 
- Mappings:
- Namespace - Name - official - etd- intermediary - net/minecraft/class_607- named - net/minecraft/client/render/entity/model/SkullEntityModel
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Field SummaryFieldsFields inherited from class net.minecraft.client.model.ModellayerFactory
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionstatic TexturedModelDatastatic ModelDatastatic TexturedModelDatavoidrender(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha) Renders the model.voidsetHeadRotation(float animationProgress, float yaw, float pitch) 
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Field Details- 
root- Mappings:
- Namespace - Name - Mixin selector - official - b- Letd;b:Leue;- intermediary - field_27498- Lnet/minecraft/class_607;field_27498:Lnet/minecraft/class_630;- named - root- Lnet/minecraft/client/render/entity/model/SkullEntityModel;root:Lnet/minecraft/client/model/ModelPart;
 
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head- Mappings:
- Namespace - Name - Mixin selector - official - a- Letd;a:Leue;- intermediary - field_3564- Lnet/minecraft/class_607;field_3564:Lnet/minecraft/class_630;- named - head- Lnet/minecraft/client/render/entity/model/SkullEntityModel;head:Lnet/minecraft/client/model/ModelPart;
 
 
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Constructor Details- 
SkullEntityModel- Mappings:
- Namespace - Name - Mixin selector - official - <init>- Letd;<init>(Leue;)V- intermediary - <init>- Lnet/minecraft/class_607;<init>(Lnet/minecraft/class_630;)V- named - <init>- Lnet/minecraft/client/render/entity/model/SkullEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
 
 
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Method Details- 
getModelData- Mappings:
- Namespace - Name - Mixin selector - official - a- Letd;a()Leum;- intermediary - method_32048- Lnet/minecraft/class_607;method_32048()Lnet/minecraft/class_5609;- named - getModelData- Lnet/minecraft/client/render/entity/model/SkullEntityModel;getModelData()Lnet/minecraft/client/model/ModelData;
 
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getHeadTexturedModelData- Mappings:
- Namespace - Name - Mixin selector - official - b- Letd;b()Leuk;- intermediary - method_32049- Lnet/minecraft/class_607;method_32049()Lnet/minecraft/class_5607;- named - getHeadTexturedModelData- Lnet/minecraft/client/render/entity/model/SkullEntityModel;getHeadTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
 
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getSkullTexturedModelData- Mappings:
- Namespace - Name - Mixin selector - official - c- Letd;c()Leuk;- intermediary - method_32050- Lnet/minecraft/class_607;method_32050()Lnet/minecraft/class_5607;- named - getSkullTexturedModelData- Lnet/minecraft/client/render/entity/model/SkullEntityModel;getSkullTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
 
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setHeadRotationpublic void setHeadRotation(float animationProgress, float yaw, float pitch) - Specified by:
- setHeadRotationin class- SkullBlockEntityModel
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lete;a(FFF)V- intermediary - method_2821- Lnet/minecraft/class_5598;method_2821(FFF)V- named - setHeadRotation- Lnet/minecraft/client/render/block/entity/SkullBlockEntityModel;setHeadRotation(FFF)V
 
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renderpublic void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha) Renders the model.- Specified by:
- renderin class- Model
- Parameters:
- light- the lightmap coordinates used for this model rendering
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lesf;a(Leaq;Leau;IIFFFF)V- intermediary - method_2828- Lnet/minecraft/class_3879;method_2828(Lnet/minecraft/class_4587;Lnet/minecraft/class_4588;IIFFFF)V- named - render- Lnet/minecraft/client/model/Model;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;IIFFFF)V
 
 
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