Class NoteBlock
- All Implemented Interfaces:
ItemConvertible
- Mappings:
Namespace Name official couintermediary net/minecraft/class_2428named net/minecraft/block/NoteBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final EnumProperty<Instrument>static final IntPropertystatic final BooleanPropertyFields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.voidneighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.voidonBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) Called when a player starts breaking the block (including when instant-mining).booleanonSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data) Handles the block event, which is an event specific to a block with an integer ID and data.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) Called when this block is used by a player.private voidMethods inherited from class net.minecraft.block.Block
afterBreak, appendStacks, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, onBlockAdded, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, prepare, randomTick, rotate, scheduledTick
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Field Details
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INSTRUMENT
- Mappings:
Namespace Name Mixin selector official aLcou;a:Lcwm;intermediary field_11325Lnet/minecraft/class_2428;field_11325:Lnet/minecraft/class_2754;named INSTRUMENTLnet/minecraft/block/NoteBlock;INSTRUMENT:Lnet/minecraft/state/property/EnumProperty;
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POWERED
- Mappings:
Namespace Name Mixin selector official bLcou;b:Lcwf;intermediary field_11326Lnet/minecraft/class_2428;field_11326:Lnet/minecraft/class_2746;named POWEREDLnet/minecraft/block/NoteBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
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NOTE
- Mappings:
Namespace Name Mixin selector official cLcou;c:Lcwo;intermediary field_11324Lnet/minecraft/class_2428;field_11324:Lnet/minecraft/class_2758;named NOTELnet/minecraft/block/NoteBlock;NOTE:Lnet/minecraft/state/property/IntProperty;
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Constructor Details
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NoteBlock
- Mappings:
Namespace Name Mixin selector official <init>Lcvn;<init>(Lcvn$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getPlacementState
- Overrides:
getPlacementStatein classBlock- Mappings:
Namespace Name Mixin selector official aLcjt;a(Lccx;)Lcvo;intermediary method_9605Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;named getPlacementStateLnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
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AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)AbstractBlock.prepare(net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, int, int)AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)Block.FORCE_STATE
- Mappings:
Namespace Name Mixin selector official aLcvn;a(Lcvo;Lgy;Lcvo;Lcgy;Lgt;Lgt;)Lcvo;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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neighborUpdate
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated. This method should be overridden to perform an action with a side effect, most notably an activation of a redstone component. This can also be used to perform an action changing block states of other blocks, such asSpongeBlockwhich absorbs water.To replace the state of the block itself, override
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)instead.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
neighborUpdatein classAbstractBlock- See Also:
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AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)World.isReceivingRedstonePower(net.minecraft.util.math.BlockPos)
- Mappings:
Namespace Name Mixin selector official aLcvn;a(Lcvo;Lcgx;Lgt;Lcjt;Lgt;Z)Vintermediary method_9612Lnet/minecraft/class_4970;method_9612(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)Vnamed neighborUpdateLnet/minecraft/block/AbstractBlock;neighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;Lnet/minecraft/util/math/BlockPos;Z)V
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playNote
- Mappings:
Namespace Name Mixin selector official aLcou;a(Lbbn;Lcgx;Lgt;)Vintermediary method_10367Lnet/minecraft/class_2428;method_10367(Lnet/minecraft/class_1297;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vnamed playNoteLnet/minecraft/block/NoteBlock;playNote(Lnet/minecraft/entity/Entity;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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onUse
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) Called when this block is used by a player. This, by default, is bound to using the right mouse button.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
world.isClient().If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
- Overrides:
onUsein classAbstractBlock- Returns:
- an action result that specifies if using the block was successful.
- Mappings:
Namespace Name Mixin selector official aLcvn;a(Lcvo;Lcgx;Lgt;Lbuc;Lbai;Ldwm;)Lbaj;intermediary method_9534Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;named onUseLnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
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onBlockBreakStart
Called when a player starts breaking the block (including when instant-mining).This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
onBlockBreakStartin classAbstractBlock- Mappings:
Namespace Name Mixin selector official aLcvn;a(Lcvo;Lcgx;Lgt;Lbuc;)Vintermediary method_9606Lnet/minecraft/class_4970;method_9606(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;)Vnamed onBlockBreakStartLnet/minecraft/block/AbstractBlock;onBlockBreakStart(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;)V
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onSyncedBlockEvent
Handles the block event, which is an event specific to a block with an integer ID and data.- Overrides:
onSyncedBlockEventin classAbstractBlock- Returns:
- whether the event was handled successfully
- See Also:
- Mappings:
Namespace Name Mixin selector official aLcvn;a(Lcvo;Lcgx;Lgt;II)Zintermediary method_9592Lnet/minecraft/class_4970;method_9592(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;II)Znamed onSyncedBlockEventLnet/minecraft/block/AbstractBlock;onSyncedBlockEvent(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;II)Z
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
appendPropertiesin classBlock- Mappings:
Namespace Name Mixin selector official aLcjt;a(Lcvp$a;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vnamed appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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