Class BubbleColumnBlock
- All Implemented Interfaces:
FluidDrainable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name official cmx
intermediary net/minecraft/class_2258
named net/minecraft/block/BubbleColumnBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.private static BlockState
getBubbleState
(BlockState state) Returns the sound played when filling a bucket with the fluid contained in this block.getFluidState
(BlockState state) Returns the state's associated fluid state.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static boolean
isStillWater
(BlockState state) void
onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
randomDisplayTick
(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.void
scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.tryDrainFluid
(WorldAccess world, BlockPos pos, BlockState state) static void
update
(WorldAccess world, BlockPos pos, BlockState state) static void
update
(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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DRAG
- Mappings:
Namespace Name Mixin selector official a
Lcmx;a:Lczk;
intermediary field_10680
Lnet/minecraft/class_2258;field_10680:Lnet/minecraft/class_2746;
named DRAG
Lnet/minecraft/block/BubbleColumnBlock;DRAG:Lnet/minecraft/state/property/BooleanProperty;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector official b
Lcmx;b:I
intermediary field_31038
Lnet/minecraft/class_2258;field_31038:I
named SCHEDULED_TICK_DELAY
Lnet/minecraft/block/BubbleColumnBlock;SCHEDULED_TICK_DELAY:I
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Constructor Details
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BubbleColumnBlock
- Mappings:
Namespace Name Mixin selector official <init>
Lcys;<init>(Lcys$c;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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onEntityCollision
Called when the entity's collision box intersects the block. Therefore, this method is not called for blocks with a collision; useBlock.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity)
for those blocks.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.Here are some examples:
CactusBlock
damages the entity.AbstractPressurePlateBlock
triggers.CobwebBlock
slows the entity.EndPortalBlock
teleports the entity.HopperBlock
collects the item entity.
- Overrides:
onEntityCollision
in classAbstractBlock
- See Also:
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Block.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity)
AbstractBlock.onProjectileHit(net.minecraft.world.World, net.minecraft.block.BlockState, net.minecraft.util.hit.BlockHitResult, net.minecraft.entity.projectile.ProjectileEntity)
- Mappings:
Namespace Name Mixin selector official a
Lcys;a(Lcyt;Lcjw;Lgp;Lbdr;)V
intermediary method_9548
Lnet/minecraft/class_4970;method_9548(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V
named onEntityCollision
Lnet/minecraft/block/AbstractBlock;onEntityCollision(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;)V
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int)
. Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
.Here are some examples:
SugarCaneBlock
checks the placement requirement.DispenserBlock
dispenses its content.CommandBlock
executes its command.FrogspawnBlock
spawns a tadpole.SoulSandBlock
updates a bubble column.FallingBlock
tries to fall.
- Overrides:
scheduledTick
in classAbstractBlock
- See Also:
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WorldAccess.scheduleBlockTick(BlockPos, Block, int)
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
- Mappings:
Namespace Name Mixin selector official a
Lcys;a(Lcyt;Lahm;Lgp;Laoh;)V
intermediary method_9588
Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named scheduledTick
Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector official c_
Lcys;c_(Lcyt;)Ldtj;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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update
- Mappings:
Namespace Name Mixin selector official b
Lcmx;b(Lcjx;Lgp;Lcyt;)V
intermediary method_34268
Lnet/minecraft/class_2258;method_34268(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
named update
Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
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update
public static void update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) - Mappings:
Namespace Name Mixin selector official a
Lcmx;a(Lcjx;Lgp;Lcyt;Lcyt;)V
intermediary method_34267
Lnet/minecraft/class_2258;method_34267(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;)V
named update
Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V
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isStillWater
- Mappings:
Namespace Name Mixin selector official h
Lcmx;h(Lcyt;)Z
intermediary method_9658
Lnet/minecraft/class_2258;method_9658(Lnet/minecraft/class_2680;)Z
named isStillWater
Lnet/minecraft/block/BubbleColumnBlock;isStillWater(Lnet/minecraft/block/BlockState;)Z
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getBubbleState
- Mappings:
Namespace Name Mixin selector official n
Lcmx;n(Lcyt;)Lcyt;
intermediary method_34269
Lnet/minecraft/class_2258;method_34269(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2680;
named getBubbleState
Lnet/minecraft/block/BubbleColumnBlock;getBubbleState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
this is not affected by a game rule.- Overrides:
randomDisplayTick
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcmt;a(Lcyt;Lcjw;Lgp;Laoh;)V
intermediary method_9496
Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named randomDisplayTick
Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
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AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
AbstractBlock.prepare(net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, int, int)
AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
Block.FORCE_STATE
- Mappings:
Namespace Name Mixin selector official a
Lcys;a(Lcyt;Lgv;Lcyt;Lcjx;Lgp;Lgp;)Lcyt;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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canPlaceAt
Returns whether the block can be placed atpos
.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
World.setBlockState(BlockPos, BlockState)
call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
canPlaceAt
in classAbstractBlock
- Returns:
- whether the block can be placed at
pos
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Lcys;a(Lcyt;Lcjz;Lgp;)Z
intermediary method_9558
Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
named canPlaceAt
Lnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official a
Lcys;a(Lcyt;Lcjc;Lgp;Leaj;)Leax;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classAbstractBlock
- Returns:
- the block's render type (invisible, animated, model)
- Mappings:
Namespace Name Mixin selector official b_
Lcys;b_(Lcyt;)Lcss;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcmt;a(Lcyu$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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tryDrainFluid
- Specified by:
tryDrainFluid
in interfaceFluidDrainable
- Mappings:
Namespace Name Mixin selector official c
Lcmy;c(Lcjx;Lgp;Lcyt;)Lcdt;
intermediary method_9700
Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;
named tryDrainFluid
Lnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;
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getBucketFillSound
Returns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
getBucketFillSound
in interfaceFluidDrainable
- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
Namespace Name Mixin selector official aa_
Lcmy;aa_()Ljava/util/Optional;
intermediary method_32351
Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;
named getBucketFillSound
Lnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;
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