Uses of Class
net.minecraft.client.render.Camera
Package
Description
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Uses of Camera in net.minecraft.client.particle
Modifier and TypeMethodDescriptionvoid
BillboardParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
DustColorTransitionParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ElderGuardianAppearanceParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Explosion.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Flash.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ItemPickupParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.final void
NoRenderParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.abstract void
Particle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ShriekParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.private void
ShriekParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta, Consumer<Quaternionf> rotator) void
VibrationParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.private void
VibrationParticle.render
(VertexConsumer vertexConsumer, Camera camera, float tickDelta, Consumer<Quaternionf> transforms) void
ParticleManager.renderParticles
(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, LightmapTextureManager lightmapTextureManager, Camera camera, float tickDelta) -
Uses of Camera in net.minecraft.client.render
Modifier and TypeMethodDescriptionstatic void
BackgroundRenderer.applyFog
(Camera camera, BackgroundRenderer.FogType fogType, float viewDistance, boolean thickFog, float tickDelta) private void
WorldRenderer.enqueueChunksInViewDistance
(Camera camera, Queue<WorldRenderer.ChunkInfo> queue) private double
private boolean
WorldRenderer.method_43788
(Camera camera) static void
BackgroundRenderer.render
(Camera camera, float tickDelta, ClientWorld world, int viewDistance, float skyDarkness) void
WorldRenderer.render
(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix) private void
WorldRenderer.renderChunkDebugInfo
(Camera camera) private void
GameRenderer.renderHand
(MatrixStack matrices, Camera camera, float tickDelta) void
WorldRenderer.renderSky
(MatrixStack matrices, Matrix4f projectionMatrix, float tickDelta, Camera camera, boolean bool, Runnable runnable) private void
WorldRenderer.renderWorldBorder
(Camera camera) private void
WorldRenderer.setupTerrain
(Camera camera, Frustum frustum, boolean hasForcedFrustum, boolean spectator) void
WorldRenderer.tickRainSplashing
(Camera camera) private void
WorldRenderer.updateChunks
(Camera camera) -
Uses of Camera in net.minecraft.client.render.block.entity
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Uses of Camera in net.minecraft.client.render.debug
Modifier and TypeMethodDescriptionprivate Camera
RaidCenterDebugRenderer.getCamera()
private Camera
BeeDebugRenderer.getCameraPos()
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Uses of Camera in net.minecraft.client.render.entity
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Uses of Camera in net.minecraft.client.sound
Modifier and TypeMethodDescriptionvoid
SoundManager.updateListenerPosition
(Camera camera) void
SoundSystem.updateListenerPosition
(Camera camera)