Uses of Class
net.minecraft.client.render.LightmapTextureManager
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Uses of LightmapTextureManager in net.minecraft.client.particle
Modifier and TypeMethodDescriptionvoid
ParticleManager.renderParticles
(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, LightmapTextureManager lightmapTextureManager, Camera camera, float tickDelta) -
Uses of LightmapTextureManager in net.minecraft.client.render
Modifier and TypeFieldDescriptionprivate final LightmapTextureManager
GameRenderer.lightmapTextureManager
Modifier and TypeMethodDescriptionvoid
WorldRenderer.render
(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix) private void
WorldRenderer.renderWeather
(LightmapTextureManager manager, float tickDelta, double cameraX, double cameraY, double cameraZ)