Package net.minecraft.entity.mob
Class ShulkerEntity.ShootBulletGoal
java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.mob.ShulkerEntity.ShootBulletGoal
- Enclosing class:
ShulkerEntity
- Mappings:
Namespace Name official buj$a
intermediary net/minecraft/class_1606$class_1607
named net/minecraft/entity/mob/ShulkerEntity$ShootBulletGoal
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.goal.Goal
Goal.Control
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Field Summary
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Constructor Summary
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Method Summary
Methods inherited from class net.minecraft.entity.ai.goal.Goal
canStop, getControls, getTickCount, setControls, shouldContinue, toGoalTicks, toString
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Field Details
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counter
private int counter- Mappings:
Namespace Name Mixin selector official b
Lbuj$a;b:I
intermediary field_7347
Lnet/minecraft/class_1606$class_1607;field_7347:I
named counter
Lnet/minecraft/entity/mob/ShulkerEntity$ShootBulletGoal;counter:I
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Constructor Details
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ShootBulletGoal
public ShootBulletGoal()
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Method Details
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canStart
public boolean canStart() -
start
public void start() -
stop
public void stop() -
shouldRunEveryTick
public boolean shouldRunEveryTick()Returns if the goal should run every tick or not.This returns
false
by default. If this returns false, the goal will tick once after the entity is spawned, and will tick every other tick.- Overrides:
shouldRunEveryTick
in classGoal
- Returns:
- if the goal should run every tick or not
- See Also:
- Mappings:
Namespace Name Mixin selector official E_
Lbky;E_()Z
intermediary method_38846
Lnet/minecraft/class_1352;method_38846()Z
named shouldRunEveryTick
Lnet/minecraft/entity/ai/goal/Goal;shouldRunEveryTick()Z
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tick
public void tick()
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