Uses of Class
net.minecraft.structure.pool.StructurePool
Package
Description
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Uses of StructurePool in net.minecraft.block.entity
Modifier and TypeMethodDescriptionvoid
JigsawBlockEntity.setPool
(RegistryKey<StructurePool> pool) -
Uses of StructurePool in net.minecraft.command.argument
Modifier and TypeMethodDescriptionstatic RegistryEntry.Reference<StructurePool>
RegistryKeyArgumentType.getStructurePoolEntry
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) -
Uses of StructurePool in net.minecraft.registry
Modifier and TypeFieldDescriptionstatic final RegistryKey<Registry<StructurePool>>
RegistryKeys.TEMPLATE_POOL
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Uses of StructurePool in net.minecraft.server.command
Modifier and TypeMethodDescriptionstatic int
PlaceCommand.executePlaceJigsaw
(ServerCommandSource source, RegistryEntry<StructurePool> structurePool, Identifier id, int maxDepth, BlockPos pos) -
Uses of StructurePool in net.minecraft.structure
Modifier and TypeFieldDescriptionstatic final RegistryKey<StructurePool>
AncientCityGenerator.CITY_CENTER
static final RegistryKey<StructurePool>
BastionRemnantGenerator.STRUCTURE_POOLS
static final RegistryKey<StructurePool>
PillagerOutpostGenerator.STRUCTURE_POOLS
private static final RegistryKey<StructurePool>
DesertVillageData.TERMINATORS_KEY
private static final RegistryKey<StructurePool>
PlainsVillageData.TERMINATORS_KEY
private static final RegistryKey<StructurePool>
SavannaVillageData.TERMINATORS_KEY
private static final RegistryKey<StructurePool>
SnowyVillageData.TERMINATORS_KEY
private static final RegistryKey<StructurePool>
TaigaVillageData.TERMINATORS_KEY
static final RegistryKey<StructurePool>
DesertVillageData.TOWN_CENTERS_KEY
static final RegistryKey<StructurePool>
PlainsVillageData.TOWN_CENTERS_KEY
static final RegistryKey<StructurePool>
SavannaVillageData.TOWN_CENTERS_KEY
static final RegistryKey<StructurePool>
SnowyVillageData.TOWN_CENTERS_KEY
static final RegistryKey<StructurePool>
TaigaVillageData.TOWN_CENTERS_KEY
private static final RegistryKey<StructurePool>
DesertVillageData.ZOMBIE_TERMINATORS_KEY
private static final RegistryKey<StructurePool>
SavannaVillageData.ZOMBIE_TERMINATORS_KEY
Modifier and TypeMethodDescriptionstatic void
AncientCityGenerator.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
AncientCityOutskirtsGenerator.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionBridgeData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionHoglinStableData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionRemnantGenerator.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionTreasureData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
BastionUnitsData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
DesertVillageData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
PillagerOutpostGenerator.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
PlainsVillageData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
SavannaVillageData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
SnowyVillageData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
TaigaVillageData.bootstrap
(Registerable<StructurePool> poolRegisterable) static void
VillageGenerator.bootstrap
(Registerable<StructurePool> poolRegisterable) -
Uses of StructurePool in net.minecraft.structure.pool
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<StructurePool>
StructurePool.CODEC
static final RegistryKey<StructurePool>
StructurePools.EMPTY
private final RegistryEntry<StructurePool>
StructurePool.fallback
private static final MutableObject<com.mojang.serialization.Codec<RegistryEntry<StructurePool>>>
StructurePool.FALLBACK
private final Registry<StructurePool>
StructurePoolBasedGenerator.StructurePoolGenerator.registry
static final com.mojang.serialization.Codec<RegistryEntry<StructurePool>>
StructurePool.REGISTRY_CODEC
Modifier and TypeMethodDescriptionStructurePool.getFallback()
private static RegistryKey<StructurePool>
StructurePoolBasedGenerator.StructurePoolGenerator.getPoolKey
(StructureTemplate.StructureBlockInfo blockInfo) static RegistryKey<StructurePool>
Modifier and TypeMethodDescriptionstatic void
StructurePools.register
(Registerable<StructurePool> structurePoolsRegisterable, String id, StructurePool pool) Modifier and TypeMethodDescriptionstatic void
StructurePools.bootstrap
(Registerable<StructurePool> structurePoolsRegisterable) static boolean
StructurePoolBasedGenerator.generate
(ServerWorld world, RegistryEntry<StructurePool> structurePool, Identifier id, int size, BlockPos pos, boolean keepJigsaws) private static void
StructurePoolBasedGenerator.generate
(NoiseConfig noiseConfig, int maxSize, boolean modifyBoundingBox, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, HeightLimitView heightLimitView, Random random, Registry<StructurePool> structurePoolRegistry, PoolStructurePiece firstPiece, List<PoolStructurePiece> pieces, VoxelShape pieceShape) static Optional<Structure.StructurePosition>
StructurePoolBasedGenerator.generate
(Structure.Context context, RegistryEntry<StructurePool> structurePool, Optional<Identifier> id, int size, BlockPos pos, boolean useExpansionHack, Optional<Heightmap.Type> projectStartToHeightmap, int maxDistanceFromCenter) static void
StructurePools.register
(Registerable<StructurePool> structurePoolsRegisterable, String id, StructurePool pool) ModifierConstructorDescriptionStructurePool
(RegistryEntry<StructurePool> fallback, List<com.mojang.datafixers.util.Pair<Function<StructurePool.Projection, ? extends StructurePoolElement>, Integer>> elementCountsByGetters, StructurePool.Projection projection) StructurePool
(RegistryEntry<StructurePool> fallback, List<com.mojang.datafixers.util.Pair<StructurePoolElement, Integer>> elementCounts) (package private)
StructurePoolGenerator
(Registry<StructurePool> registry, int maxSize, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, List<? super PoolStructurePiece> children, Random random) -
Uses of StructurePool in net.minecraft.world.gen.structure
Modifier and TypeFieldDescriptionprivate final RegistryEntry<StructurePool>
JigsawStructure.startPool
ModifierConstructorDescriptionJigsawStructure
(Structure.Config config, RegistryEntry<StructurePool> startPool, int size, HeightProvider startHeight, boolean useExpansionHack) JigsawStructure
(Structure.Config config, RegistryEntry<StructurePool> startPool, int size, HeightProvider startHeight, boolean useExpansionHack, Heightmap.Type projectStartToHeightmap) JigsawStructure
(Structure.Config config, RegistryEntry<StructurePool> startPool, Optional<Identifier> startJigsawName, int size, HeightProvider startHeight, boolean useExpansionHack, Optional<Heightmap.Type> projectStartToHeightmap, int maxDistanceFromCenter)