Uses of Class
net.minecraft.village.VillagerType
Package
Description
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Uses of VillagerType in net.minecraft.client.render.entity.feature
Modifier and TypeFieldDescriptionprivate final Object2ObjectMap<VillagerType,
VillagerResourceMetadata.HatType> VillagerClothingFeatureRenderer.villagerTypeToHat
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Uses of VillagerType in net.minecraft.entity.passive
ModifierConstructorDescriptionVillagerEntity
(EntityType<? extends VillagerEntity> entityType, World world, VillagerType type) -
Uses of VillagerType in net.minecraft.predicate.entity
Modifier and TypeFieldDescriptionstatic final VariantPredicates<VillagerType>
TypeSpecificPredicate.Deserializers.VILLAGER
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Uses of VillagerType in net.minecraft.registry
Modifier and TypeFieldDescriptionstatic final DefaultedRegistry<VillagerType>
Registries.VILLAGER_TYPE
static final RegistryKey<Registry<VillagerType>>
RegistryKeys.VILLAGER_TYPE
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Uses of VillagerType in net.minecraft.village
Modifier and TypeFieldDescriptionstatic final VillagerType
VillagerType.DESERT
static final VillagerType
VillagerType.JUNGLE
static final VillagerType
VillagerType.PLAINS
static final VillagerType
VillagerType.SAVANNA
static final VillagerType
VillagerType.SNOW
static final VillagerType
VillagerType.SWAMP
static final VillagerType
VillagerType.TAIGA
private final VillagerType
VillagerData.type
Modifier and TypeFieldDescriptionprivate static final Map<RegistryKey<Biome>,
VillagerType> VillagerType.BIOME_TO_TYPE
private final Map<VillagerType,
Item> TradeOffers.TypeAwareBuyForOneEmeraldFactory.map
Modifier and TypeMethodDescriptionprivate static VillagerType
static VillagerType
VillagerType.forBiome
(RegistryEntry<Biome> biomeEntry) VillagerData.getType()
default VillagerType
VillagerDataContainer.getVariant()
Modifier and TypeMethodDescriptiondefault void
VillagerDataContainer.setVariant
(VillagerType villagerType) VillagerData.withType
(VillagerType type) ModifierConstructorDescriptionVillagerData
(VillagerType type, VillagerProfession profession, int level) ModifierConstructorDescriptionTypeAwareBuyForOneEmeraldFactory
(int count, int maxUses, int experience, Map<VillagerType, Item> map)