Uses of Class
net.minecraft.world.biome.SpawnSettings.Builder
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Uses of SpawnSettings.Builder in net.minecraft.world.biome
Modifier and TypeMethodDescriptionSpawnSettings.Builder.creatureSpawnProbability
(float probability) SpawnSettings.Builder.spawn
(SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry) SpawnSettings.Builder.spawnCost
(EntityType<?> entityType, double mass, double gravityLimit) Modifier and TypeMethodDescriptionprivate static Biome
OverworldBiomeCreator.createBiome
(Biome.Precipitation precipitation, float temperature, float downfall, int waterColor, int waterFogColor, SpawnSettings.Builder spawnSettings, GenerationSettings.LookupBackedBuilder generationSettings, @Nullable MusicSound music) private static Biome
OverworldBiomeCreator.createBiome
(Biome.Precipitation precipitation, float temperature, float downfall, SpawnSettings.Builder spawnSettings, GenerationSettings.LookupBackedBuilder generationSettings, @Nullable MusicSound music) private static Biome
OverworldBiomeCreator.createJungleFeatures
(RegistryEntryLookup<PlacedFeature> featureLookup, RegistryEntryLookup<ConfiguredCarver<?>> carverLookup, float depth, boolean bamboo, boolean sparse, boolean unmodified, SpawnSettings.Builder spawnSettings) private static Biome
OverworldBiomeCreator.createOcean
(SpawnSettings.Builder spawnSettings, int waterColor, int waterFogColor, GenerationSettings.LookupBackedBuilder generationSettings) -
Uses of SpawnSettings.Builder in net.minecraft.world.gen.feature
Modifier and TypeMethodDescriptionstatic void
DefaultBiomeFeatures.addBatsAndMonsters
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addCaveMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addDesertMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addDripstoneCaveMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addEndMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addFarmAnimals
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addJungleMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addMonsters
(SpawnSettings.Builder builder, int zombieWeight, int zombieVillagerWeight, int skeletonWeight, boolean drowned) static void
DefaultBiomeFeatures.addMushroomMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addOceanMobs
(SpawnSettings.Builder builder, int squidWeight, int squidMaxGroupSize, int codWeight) static void
DefaultBiomeFeatures.addPlainsMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addSnowyMobs
(SpawnSettings.Builder builder) static void
DefaultBiomeFeatures.addWarmOceanMobs
(SpawnSettings.Builder builder, int squidWeight, int squidMinGroupSize)