Class SnowflakeParticle


@Environment(CLIENT) public class SnowflakeParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
official fcc
intermediary net/minecraft/class_5685
named net/minecraft/client/particle/SnowflakeParticle
  • Field Details

    • spriteProvider

      private final SpriteProvider spriteProvider
      Mappings:
      Namespace Name Mixin selector
      official a Lfcc;a:Lfci;
      intermediary field_28003 Lnet/minecraft/class_5685;field_28003:Lnet/minecraft/class_4002;
      named spriteProvider Lnet/minecraft/client/particle/SnowflakeParticle;spriteProvider:Lnet/minecraft/client/particle/SpriteProvider;
  • Constructor Details

    • SnowflakeParticle

      protected SnowflakeParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lfcc;<init>(Leyz;DDDDDDLfci;)V
      intermediary <init> Lnet/minecraft/class_5685;<init>(Lnet/minecraft/class_638;DDDDDDLnet/minecraft/class_4002;)V
      named <init> Lnet/minecraft/client/particle/SnowflakeParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDLnet/minecraft/client/particle/SpriteProvider;)V
  • Method Details

    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      official b Lfbn;b()Lfbr;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      official a Lfbn;a()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      named tick Lnet/minecraft/client/particle/Particle;tick()V