Class AbstractSignBlock

All Implemented Interfaces:
BlockEntityProvider, FluidDrainable, FluidFillable, Waterloggable, ItemConvertible, ToggleableFeature
Direct Known Subclasses:
HangingSignBlock, SignBlock, WallHangingSignBlock, WallSignBlock

public abstract class AbstractSignBlock extends BlockWithEntity implements Waterloggable
Mappings:
Namespace Name
official cwe
intermediary net/minecraft/class_2478
named net/minecraft/block/AbstractSignBlock
  • Field Details

    • WATERLOGGED

      public static final BooleanProperty WATERLOGGED
      Mappings:
      Namespace Name Mixin selector
      official e Lcwe;e:Ldci;
      intermediary field_11491 Lnet/minecraft/class_2478;field_11491:Lnet/minecraft/class_2746;
      named WATERLOGGED Lnet/minecraft/block/AbstractSignBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
    • field_31243

      protected static final float field_31243
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official f Lcwe;f:F
      intermediary field_31243 Lnet/minecraft/class_2478;field_31243:F
      named field_31243 Lnet/minecraft/block/AbstractSignBlock;field_31243:F
    • SHAPE

      protected static final VoxelShape SHAPE
      Mappings:
      Namespace Name Mixin selector
      official g Lcwe;g:Ledx;
      intermediary field_11492 Lnet/minecraft/class_2478;field_11492:Lnet/minecraft/class_265;
      named SHAPE Lnet/minecraft/block/AbstractSignBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • type

      private final WoodType type
      Mappings:
      Namespace Name Mixin selector
      official a Lcwe;a:Ldde;
      intermediary field_21675 Lnet/minecraft/class_2478;field_21675:Lnet/minecraft/class_4719;
      named type Lnet/minecraft/block/AbstractSignBlock;type:Lnet/minecraft/block/WoodType;
  • Constructor Details

    • AbstractSignBlock

      protected AbstractSignBlock(AbstractBlock.Settings settings, WoodType type)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcwe;<init>(Ldbp$d;Ldde;)V
      intermediary <init> Lnet/minecraft/class_2478;<init>(Lnet/minecraft/class_4970$class_2251;Lnet/minecraft/class_4719;)V
      named <init> Lnet/minecraft/block/AbstractSignBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;Lnet/minecraft/block/WoodType;)V
  • Method Details

    • getStateForNeighborUpdate

      public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
      Returns the state of the block after a neighboring block's state change.

      Returning Blocks.AIR breaks the block. This is useful to implement supporting block requirement for blocks (if used along with AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).

      Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called if Block.FORCE_STATE flag is set in the setBlockState call.

      This method can be used for multiple purposes. Here are some examples:

      • FenceBlock uses it to update the fence's connection when a horizontally neighboring block's state is changed.
      • PlantBlock uses it to break the plant if the state change causes it to lose its supporting block.
      • DoorBlock uses it to copy the state of the other half of the door.
      • SlabBlock uses it to schedule the fluid to tick if waterlogged.
      • SoulSandBlock uses it to schedule the water block above to tick so that it becomes a bubble column.
      • FallingBlock uses it to schedule the block to tick so that it can fall if needed.
      Overrides:
      getStateForNeighborUpdate in class AbstractBlock
      Parameters:
      state - the state of this block
      direction - the direction from this block to the neighbor
      neighborState - the state of the updated neighbor block
      world - the world
      pos - the position of this block
      neighborPos - the position of the neighbor block
      Returns:
      the state of the block after a neighboring block's state change
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldbp;a(Ldbq;Lgz;Ldbq;Lcmj;Lgt;Lgt;)Ldbq;
      intermediary method_9559 Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
      named getStateForNeighborUpdate Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
    • getOutlineShape

      public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
      Overrides:
      getOutlineShape in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldbp;a(Ldbq;Lclo;Lgt;Ledj;)Ledx;
      intermediary method_9530 Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
      named getOutlineShape Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
    • canMobSpawnInside

      public boolean canMobSpawnInside()
      Overrides:
      canMobSpawnInside in class Block
      Mappings:
      Namespace Name Mixin selector
      official ao_ Lcpi;ao_()Z
      intermediary method_9538 Lnet/minecraft/class_2248;method_9538()Z
      named canMobSpawnInside Lnet/minecraft/block/Block;canMobSpawnInside()Z
    • createBlockEntity

      public BlockEntity createBlockEntity(BlockPos pos, BlockState state)
      Returns a new block entity instance.

      For example:

      
       @Override
       public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
         return new MyBlockEntity(pos, state);
       }
       
      Specified by:
      createBlockEntity in interface BlockEntityProvider
      Returns:
      a new block entity instance
      Mappings:
      Namespace Name Mixin selector
      official a Lcru;a(Lgt;Ldbq;)Lcze;
      intermediary method_10123 Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
      named createBlockEntity Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
    • onUse

      public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
      Called when this block is used by a player. This, by default, is bound to using the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      If the action result is successful on a logical client, then the action will be sent to the logical server for processing.

      Overrides:
      onUse in class AbstractBlock
      Returns:
      an action result that specifies if using the block was successful.
      Mappings:
      Namespace Name Mixin selector
      official a Ldbp;a(Ldbq;Lcmi;Lgt;Lbym;Lbdx;Leda;)Lbdy;
      intermediary method_9534 Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
      named onUse Lnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
    • getFluidState

      public FluidState getFluidState(BlockState state)
      Returns the state's associated fluid state.

      Waterloggable blocks must override this to return Fluids.WATER.getStill(false) when waterlogged.

      Overrides:
      getFluidState in class AbstractBlock
      Returns:
      the state's associated fluid state
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c_ Ldbp;c_(Ldbq;)Ldwj;
      intermediary method_9545 Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
      named getFluidState Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
    • getWoodType

      public WoodType getWoodType()
      Mappings:
      Namespace Name Mixin selector
      official d Lcwe;d()Ldde;
      intermediary method_24025 Lnet/minecraft/class_2478;method_24025()Lnet/minecraft/class_4719;
      named getWoodType Lnet/minecraft/block/AbstractSignBlock;getWoodType()Lnet/minecraft/block/WoodType;
    • getWoodType

      public static WoodType getWoodType(Block block)
      Mappings:
      Namespace Name Mixin selector
      official a Lcwe;a(Lcpi;)Ldde;
      intermediary method_45459 Lnet/minecraft/class_2478;method_45459(Lnet/minecraft/class_2248;)Lnet/minecraft/class_4719;
      named getWoodType Lnet/minecraft/block/AbstractSignBlock;getWoodType(Lnet/minecraft/block/Block;)Lnet/minecraft/block/WoodType;