Class ConduitBlock
- All Implemented Interfaces:
BlockEntityProvider
,FluidDrainable
,FluidFillable
,Waterloggable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name official cqr
intermediary net/minecraft/class_2289
named net/minecraft/block/ConduitBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Modifier and TypeFieldDescriptionprivate static final int
protected static final VoxelShape
static final BooleanProperty
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.getFluidState
(BlockState state) Returns the state's associated fluid state.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.<T extends BlockEntity>
@Nullable BlockEntityTicker<T>getTicker
(World world, BlockState state, BlockEntityType<T> type) Returns the "ticker" for the block's block entity, ornull
if the block entity does not need to be ticked.void
onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.Methods inherited from class net.minecraft.block.BlockWithEntity
checkType, createScreenHandlerFactory, onSyncedBlockEvent
Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onUse, prepare, randomTick, rotate, scheduledTick
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.block.BlockEntityProvider
getGameEventListener
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
Methods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details
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WATERLOGGED
- Mappings:
Namespace Name Mixin selector official a
Lcqr;a:Ldci;
intermediary field_10794
Lnet/minecraft/class_2289;field_10794:Lnet/minecraft/class_2746;
named WATERLOGGED
Lnet/minecraft/block/ConduitBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
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field_31075
private static final int field_31075- See Also:
- Mappings:
Namespace Name Mixin selector official c
Lcqr;c:I
intermediary field_31075
Lnet/minecraft/class_2289;field_31075:I
named field_31075
Lnet/minecraft/block/ConduitBlock;field_31075:I
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SHAPE
- Mappings:
Namespace Name Mixin selector official b
Lcqr;b:Ledx;
intermediary field_10795
Lnet/minecraft/class_2289;field_10795:Lnet/minecraft/class_265;
named SHAPE
Lnet/minecraft/block/ConduitBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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Constructor Details
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ConduitBlock
- Mappings:
Namespace Name Mixin selector official <init>
Ldbp;<init>(Ldbp$d;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Ldbr$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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createBlockEntity
Returns a new block entity instance.For example:
@Override public BlockEntity createBlockEntity(BlockPos pos, BlockState state) { return new MyBlockEntity(pos, state); }
- Specified by:
createBlockEntity
in interfaceBlockEntityProvider
- Returns:
- a new block entity instance
- Mappings:
Namespace Name Mixin selector official a
Lcru;a(Lgt;Ldbq;)Lcze;
intermediary method_10123
Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
named createBlockEntity
Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
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getTicker
@Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) Returns the "ticker" for the block's block entity, ornull
if the block entity does not need to be ticked.Ticker is a functional interface called every tick to tick the block entity on both the client and the server.
Tickers should validate that the passed
type
is the one this block expects, and returnnull
if it isn't. This is to prevent crashes in rare cases where a mismatch occurs between the position's block and block entity.BlockWithEntity.checkType(net.minecraft.block.entity.BlockEntityType<A>, net.minecraft.block.entity.BlockEntityType<E>, net.minecraft.block.entity.BlockEntityTicker<? super E>)
can be used to implement the check.Example:
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) { if (type != YourMod.MY_BLOCK_ENTITY_TYPE) return null; // This should be a static method usable as a BlockEntityTicker. return YourBlockEntity::tick; }
- Specified by:
getTicker
in interfaceBlockEntityProvider
- Returns:
- the "ticker" for the block's block entity, or
null
if the block entity does not need to be ticked - Mappings:
Namespace Name Mixin selector official a
Lcru;a(Lcmi;Ldbq;Lczg;)Lczf;
intermediary method_31645
Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
named getTicker
Lnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classBlockWithEntity
- Returns:
- the block's render type (invisible, animated, model)
- Mappings:
Namespace Name Mixin selector official b_
Ldbp;b_(Ldbq;)Lcvj;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector official c_
Ldbp;c_(Ldbq;)Ldwj;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
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AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
AbstractBlock.prepare(net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, int, int)
AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
Block.FORCE_STATE
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Lgz;Ldbq;Lcmj;Lgt;Lgt;)Ldbq;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Lclo;Lgt;Ledj;)Ledx;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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onPlaced
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.Tall or wide blocks (such as doors or beds) should override this to place the other half of the block. Blocks with block entities can use this to copy the data from the item stack, such as the custom name.
This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
onPlaced
in classBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Lcmi;Lgt;Ldbq;Lbfx;Lcfv;)V
intermediary method_9567
Lnet/minecraft/class_2248;method_9567(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_1309;Lnet/minecraft/class_1799;)V
named onPlaced
Lnet/minecraft/block/Block;onPlaced(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;)V
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getPlacementState
- Overrides:
getPlacementState
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Lcic;)Ldbq;
intermediary method_9605
Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
named getPlacementState
Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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