Class PlayerSkinDrawer

java.lang.Object
net.minecraft.client.gui.PlayerSkinDrawer

@Environment(CLIENT) public class PlayerSkinDrawer extends Object
Helper class for drawing a player's head on GUI.
Mappings:
Namespace Name
official eoy
intermediary net/minecraft/class_7532
named net/minecraft/client/gui/PlayerSkinDrawer
  • Field Details

    • field_39525

      public static final int field_39525
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Leoy;a:I
      intermediary field_39525 Lnet/minecraft/class_7532;field_39525:I
      named field_39525 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39525:I
    • field_39526

      public static final int field_39526
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official b Leoy;b:I
      intermediary field_39526 Lnet/minecraft/class_7532;field_39526:I
      named field_39526 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39526:I
    • field_39527

      public static final int field_39527
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c Leoy;c:I
      intermediary field_39527 Lnet/minecraft/class_7532;field_39527:I
      named field_39527 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39527:I
    • field_39528

      public static final int field_39528
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official d Leoy;d:I
      intermediary field_39528 Lnet/minecraft/class_7532;field_39528:I
      named field_39528 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39528:I
    • field_39529

      public static final int field_39529
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official e Leoy;e:I
      intermediary field_39529 Lnet/minecraft/class_7532;field_39529:I
      named field_39529 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39529:I
    • field_39530

      public static final int field_39530
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official f Leoy;f:I
      intermediary field_39530 Lnet/minecraft/class_7532;field_39530:I
      named field_39530 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39530:I
    • field_39531

      public static final int field_39531
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official g Leoy;g:I
      intermediary field_39531 Lnet/minecraft/class_7532;field_39531:I
      named field_39531 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39531:I
    • field_39532

      public static final int field_39532
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official h Leoy;h:I
      intermediary field_39532 Lnet/minecraft/class_7532;field_39532:I
      named field_39532 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39532:I
    • field_39533

      public static final int field_39533
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official i Leoy;i:I
      intermediary field_39533 Lnet/minecraft/class_7532;field_39533:I
      named field_39533 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39533:I
    • field_39534

      public static final int field_39534
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official j Leoy;j:I
      intermediary field_39534 Lnet/minecraft/class_7532;field_39534:I
      named field_39534 Lnet/minecraft/client/gui/PlayerSkinDrawer;field_39534:I
  • Constructor Details

    • PlayerSkinDrawer

      public PlayerSkinDrawer()
  • Method Details

    • draw

      public static void draw(MatrixStack matrices, int x, int y, int size)
      Draws the player's head (including the hat) on GUI. The skin texture must be specified prior to calling by using RenderSystem.setShaderTexture(int, net.minecraft.util.Identifier).
      Mappings:
      Namespace Name Mixin selector
      official a Leoy;a(Lehe;III)V
      intermediary method_44443 Lnet/minecraft/class_7532;method_44443(Lnet/minecraft/class_4587;III)V
      named draw Lnet/minecraft/client/gui/PlayerSkinDrawer;draw(Lnet/minecraft/client/util/math/MatrixStack;III)V
    • draw

      public static void draw(MatrixStack matrices, int x, int y, int size, boolean hatVisible, boolean upsideDown)
      Draws the player's head on GUI. The skin texture must be specified prior to calling by using RenderSystem.setShaderTexture(int, net.minecraft.util.Identifier).
      Parameters:
      hatVisible - whether the hat should be drawn
      upsideDown - whether the head should be upside down, also known as "Dinnerbone"
      Mappings:
      Namespace Name Mixin selector
      official a Leoy;a(Lehe;IIIZZ)V
      intermediary method_44445 Lnet/minecraft/class_7532;method_44445(Lnet/minecraft/class_4587;IIIZZ)V
      named draw Lnet/minecraft/client/gui/PlayerSkinDrawer;draw(Lnet/minecraft/client/util/math/MatrixStack;IIIZZ)V
    • drawHat

      private static void drawHat(MatrixStack matrices, int x, int y, int size, boolean upsideDown)
      Mappings:
      Namespace Name Mixin selector
      official a Leoy;a(Lehe;IIIZ)V
      intermediary method_44444 Lnet/minecraft/class_7532;method_44444(Lnet/minecraft/class_4587;IIIZ)V
      named drawHat Lnet/minecraft/client/gui/PlayerSkinDrawer;drawHat(Lnet/minecraft/client/util/math/MatrixStack;IIIZ)V