Package net.minecraft.client.network
package net.minecraft.client.network
-
ClassDescriptionRepresents the client's own player entity.Used to send UDP multicasts to notify other clients of a local game on the same network.Represents a player entity that is present on the client but is not the client's own player.The information of a server entry in the list of servers available in the multiplayer screen, or that of the servers connected directly.The policy of the client when this server sends a server resource pack.