Uses of Class
net.minecraft.client.render.RenderPhase.ShaderProgram
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Uses of RenderPhase.ShaderProgram in net.minecraft.client.render
Modifier and TypeFieldDescriptionprotected static final RenderPhase.ShaderProgram
RenderPhase.ARMOR_CUTOUT_NO_CULL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ARMOR_ENTITY_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ARMOR_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.BEACON_BEAM_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.BLOCK_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.COLOR_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.CRUMBLING_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.CUTOUT_MIPPED_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.CUTOUT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.DIRECT_ENTITY_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.DIRECT_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.END_GATEWAY_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.END_PORTAL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENERGY_SWIRL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_ALPHA_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_CUTOUT_NONULL_OFFSET_Z_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_CUTOUT_NONULL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_CUTOUT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_DECAL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_NO_OUTLINE_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_SHADOW_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_SMOOTH_CUTOUT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_SOLID_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_TRANSLUCENT_CULL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_TRANSLUCENT_EMISSIVE_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ENTITY_TRANSLUCENT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.EYES_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.ITEM_ENTITY_TRANSLUCENT_CULL_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.LEASH_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.LIGHTNING_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.LINES_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.NEW_ENTITY_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.NO_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.OUTLINE_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.POSITION_COLOR_LIGHTMAP_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.POSITION_COLOR_TEXTURE_LIGHTMAP_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.POSITION_COLOR_TEXTURE_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.POSITION_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.POSITION_TEXTURE_PROGRAM
private RenderPhase.ShaderProgram
RenderLayer.MultiPhaseParameters.Builder.program
private final RenderPhase.ShaderProgram
RenderLayer.MultiPhaseParameters.program
protected static final RenderPhase.ShaderProgram
RenderPhase.SOLID_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TEXT_BACKGROUND_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TEXT_INTENSITY_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TEXT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSLUCENT_GLINT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSLUCENT_MOVING_BLOCK_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSLUCENT_NO_CRUMBLING_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSLUCENT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSPARENT_TEXT_BACKGROUND_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSPARENT_TEXT_INTENSITY_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRANSPARENT_TEXT_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.TRIPWIRE_PROGRAM
protected static final RenderPhase.ShaderProgram
RenderPhase.WATER_MASK_PROGRAM
Modifier and TypeMethodDescriptionprivate static RenderLayer.MultiPhaseParameters
RenderLayer.of
(RenderPhase.ShaderProgram program) RenderLayer.MultiPhaseParameters.Builder.program
(RenderPhase.ShaderProgram program) ModifierConstructorDescription(package private)
MultiPhaseParameters
(RenderPhase.TextureBase texture, RenderPhase.ShaderProgram program, RenderPhase.Transparency transparency, RenderPhase.DepthTest depthTest, RenderPhase.Cull cull, RenderPhase.Lightmap lightmap, RenderPhase.Overlay overlay, RenderPhase.Layering layering, RenderPhase.Target target, RenderPhase.Texturing texturing, RenderPhase.WriteMaskState writeMaskState, RenderPhase.LineWidth lineWidth, RenderLayer.OutlineMode outlineMode)