Class SkeletonEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<T>
net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
net.minecraft.client.render.entity.MobEntityRenderer<T,M>
net.minecraft.client.render.entity.BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>
net.minecraft.client.render.entity.SkeletonEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<AbstractSkeletonEntity,
SkeletonEntityModel<AbstractSkeletonEntity>>
- Direct Known Subclasses:
StrayEntityRenderer
,WitherSkeletonEntityRenderer
@Environment(CLIENT)
public class SkeletonEntityRenderer
extends BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>
- Mappings:
Namespace Name official fpg
intermediary net/minecraft/class_946
named net/minecraft/client/render/entity/SkeletonEntityRenderer
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.MobEntityRenderer
LEASH_PIECE_COUNT
Fields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, model
Fields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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Constructor Summary
ConstructorDescriptionSkeletonEntityRenderer
(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legArmorLayer, EntityModelLayer bodyArmorLayer) -
Method Summary
Modifier and TypeMethodDescriptiongetTexture
(AbstractSkeletonEntity abstractSkeletonEntity) protected boolean
isShaking
(AbstractSkeletonEntity abstractSkeletonEntity) Returns if this entity is shaking.Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRender
Methods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms, shouldFlipUpsideDown
Methods inherited from class net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getLight, getPositionOffset, getSkyLight, getTextRenderer, renderLabelIfPresent
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector official a
Lfpg;a:Ladd;
intermediary field_4785
Lnet/minecraft/class_946;field_4785:Lnet/minecraft/class_2960;
named TEXTURE
Lnet/minecraft/client/render/entity/SkeletonEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
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Constructor Details
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SkeletonEntityRenderer
- Mappings:
Namespace Name Mixin selector official <init>
Lfnd;<init>(Lfne$a;)V
intermediary <init>
Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)V
named <init>
Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
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SkeletonEntityRenderer
public SkeletonEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legArmorLayer, EntityModelLayer bodyArmorLayer) - Mappings:
Namespace Name Mixin selector official <init>
Lfpg;<init>(Lfne$a;Lfcp;Lfcp;Lfcp;)V
intermediary <init>
Lnet/minecraft/class_946;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;)V
named <init>
Lnet/minecraft/client/render/entity/SkeletonEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;)V
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Method Details
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getTexture
- Specified by:
getTexture
in interfaceFeatureRendererContext<AbstractSkeletonEntity,
SkeletonEntityModel<AbstractSkeletonEntity>> - Specified by:
getTexture
in classEntityRenderer<AbstractSkeletonEntity>
- Mappings:
Namespace Name Mixin selector official a
Lfpg;a(Lbvj;)Ladd;
intermediary method_4119
Lnet/minecraft/class_946;method_4119(Lnet/minecraft/class_1547;)Lnet/minecraft/class_2960;
named getTexture
Lnet/minecraft/client/render/entity/SkeletonEntityRenderer;getTexture(Lnet/minecraft/entity/mob/AbstractSkeletonEntity;)Lnet/minecraft/util/Identifier;
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isShaking
Description copied from class:LivingEntityRenderer
Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShaking
in classLivingEntityRenderer<AbstractSkeletonEntity,
SkeletonEntityModel<AbstractSkeletonEntity>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector official b
Lfpg;b(Lbvj;)Z
intermediary method_35801
Lnet/minecraft/class_946;method_35801(Lnet/minecraft/class_1547;)Z
named isShaking
Lnet/minecraft/client/render/entity/SkeletonEntityRenderer;isShaking(Lnet/minecraft/entity/mob/AbstractSkeletonEntity;)Z
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