Uses of Interface
net.minecraft.server.command.LootCommand.Target
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Uses of LootCommand.Target in net.minecraft.server.command
Modifier and TypeMethodDescriptioncom.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource,
?> LootCommand.SourceConstructor.construct
(com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource, ?> builder, LootCommand.Target target) private static int
LootCommand.executeFish
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, BlockPos pos, ItemStack stack, LootCommand.Target constructor) private static int
LootCommand.executeKill
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Entity entity, LootCommand.Target constructor) private static int
LootCommand.executeLoot
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootCommand.Target constructor) private static int
LootCommand.executeMine
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, BlockPos pos, ItemStack stack, LootCommand.Target constructor) private static int
LootCommand.getFeedbackMessageSingle
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Identifier lootTable, LootContext lootContext, LootCommand.Target constructor)