Uses of Record Class
net.minecraft.world.gen.structure.Structure.StructurePosition
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Uses of Structure.StructurePosition in net.minecraft.structure.pool
Modifier and TypeMethodDescriptionstatic Optional<Structure.StructurePosition>
StructurePoolBasedGenerator.generate
(Structure.Context context, RegistryEntry<StructurePool> structurePool, Optional<Identifier> id, int size, BlockPos pos, boolean useExpansionHack, Optional<Heightmap.Type> projectStartToHeightmap, int maxDistanceFromCenter) -
Uses of Structure.StructurePosition in net.minecraft.world.gen.structure
Modifier and TypeMethodDescriptionBasicTempleStructure.getStructurePosition
(Structure.Context context) BuriedTreasureStructure.getStructurePosition
(Structure.Context context) EndCityStructure.getStructurePosition
(Structure.Context context) IglooStructure.getStructurePosition
(Structure.Context context) JigsawStructure.getStructurePosition
(Structure.Context context) MineshaftStructure.getStructurePosition
(Structure.Context context) NetherFortressStructure.getStructurePosition
(Structure.Context context) NetherFossilStructure.getStructurePosition
(Structure.Context context) OceanMonumentStructure.getStructurePosition
(Structure.Context context) OceanRuinStructure.getStructurePosition
(Structure.Context context) RuinedPortalStructure.getStructurePosition
(Structure.Context context) ShipwreckStructure.getStructurePosition
(Structure.Context context) StrongholdStructure.getStructurePosition
(Structure.Context context) protected abstract Optional<Structure.StructurePosition>
Structure.getStructurePosition
(Structure.Context context) protected static Optional<Structure.StructurePosition>
Structure.getStructurePosition
(Structure.Context context, Heightmap.Type heightmap, Consumer<StructurePiecesCollector> generator) SwampHutStructure.getStructurePosition
(Structure.Context context) WoodlandMansionStructure.getStructurePosition
(Structure.Context context) Structure.getValidStructurePosition
(Structure.Context context) Modifier and TypeMethodDescriptionprivate static boolean
Structure.isBiomeValid
(Structure.StructurePosition result, Structure.Context context)