Uses of Class
net.minecraft.client.render.entity.feature.FeatureRenderer
Packages that use FeatureRenderer
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Uses of FeatureRenderer in net.minecraft.client.render.entity
Fields in net.minecraft.client.render.entity with type parameters of type FeatureRendererModifier and TypeFieldDescriptionprotected final List<FeatureRenderer<T,M>> LivingEntityRenderer.featuresMethods in net.minecraft.client.render.entity with parameters of type FeatureRendererModifier and TypeMethodDescriptionprotected final booleanLivingEntityRenderer.addFeature(FeatureRenderer<T, M> feature) -
Uses of FeatureRenderer in net.minecraft.client.render.entity.feature
Subclasses of FeatureRenderer in net.minecraft.client.render.entity.featureModifier and TypeClassDescriptionclassArmorFeatureRenderer<T extends LivingEntity,M extends BipedEntityModel<T>, A extends BipedEntityModel<T>> classclassclassclassclassclassDrownedOverlayFeatureRenderer<T extends DrownedEntity>classElytraFeatureRenderer<T extends LivingEntity,M extends EntityModel<T>> classclassEndermanEyesFeatureRenderer<T extends LivingEntity>classEnergySwirlOverlayFeatureRenderer<T extends Entity & SkinOverlayOwner,M extends EntityModel<T>> classEyesFeatureRenderer<T extends Entity,M extends EntityModel<T>> classclassHeadFeatureRenderer<T extends LivingEntity,M extends EntityModel<T> & ModelWithHead> classHeldItemFeatureRenderer<T extends LivingEntity,M extends EntityModel<T> & ModelWithArms> classclassclassclassclassclassMooshroomMushroomFeatureRenderer<T extends MooshroomEntity>classclassPhantomEyesFeatureRenderer<T extends PhantomEntity>classPlayerHeldItemFeatureRenderer<T extends PlayerEntity,M extends EntityModel<T> & ModelWithArms & ModelWithHead> classSaddleFeatureRenderer<T extends Entity & Saddleable,M extends EntityModel<T>> classclassShoulderParrotFeatureRenderer<T extends PlayerEntity>classclassSlimeOverlayFeatureRenderer<T extends LivingEntity>classclassSpiderEyesFeatureRenderer<T extends Entity,M extends SpiderEntityModel<T>> classStrayOverlayFeatureRenderer<T extends MobEntity & RangedAttackMob,M extends EntityModel<T>> classStuckArrowsFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>> classStuckObjectsFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>> classStuckStingersFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>> classTridentRiptideFeatureRenderer<T extends LivingEntity>classclassVillagerClothingFeatureRenderer<T extends LivingEntity & VillagerDataContainer,M extends EntityModel<T> & ModelWithHat> classVillagerHeldItemFeatureRenderer<T extends LivingEntity,M extends EntityModel<T>> classWardenFeatureRenderer<T extends WardenEntity,M extends WardenEntityModel<T>> classWitchHeldItemFeatureRenderer<T extends LivingEntity>classclass