Package net.minecraft.entity.mob
Class ShulkerEntity.ShootBulletGoal
java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.mob.ShulkerEntity.ShootBulletGoal
- Enclosing class:
ShulkerEntity
- Mappings:
Namespace Name official bwg$aintermediary net/minecraft/class_1606$class_1607named net/minecraft/entity/mob/ShulkerEntity$ShootBulletGoal
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.goal.Goal
Goal.Control -
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class net.minecraft.entity.ai.goal.Goal
canStop, getControls, getTickCount, setControls, shouldContinue, toGoalTicks, toString
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Field Details
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counter
private int counter- Mappings:
Namespace Name Mixin selector official bLbwg$a;b:Iintermediary field_7347Lnet/minecraft/class_1606$class_1607;field_7347:Inamed counterLnet/minecraft/entity/mob/ShulkerEntity$ShootBulletGoal;counter:I
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Constructor Details
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ShootBulletGoal
public ShootBulletGoal()
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Method Details
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canStart
public boolean canStart() -
start
public void start() -
stop
public void stop() -
shouldRunEveryTick
public boolean shouldRunEveryTick()Returns if the goal should run every tick or not.This returns
falseby default. If this returns false, the goal will tick once after the entity is spawned, and will tick every other tick.- Overrides:
shouldRunEveryTickin classGoal- Returns:
- if the goal should run every tick or not
- See Also:
- Mappings:
Namespace Name Mixin selector official J_Lbmt;J_()Zintermediary method_38846Lnet/minecraft/class_1352;method_38846()Znamed shouldRunEveryTickLnet/minecraft/entity/ai/goal/Goal;shouldRunEveryTick()Z
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tick
public void tick()
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