Uses of Class
net.minecraft.structure.WoodlandMansionGenerator.Piece
Packages that use WoodlandMansionGenerator.Piece
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Uses of WoodlandMansionGenerator.Piece in net.minecraft.structure
Method parameters in net.minecraft.structure with type arguments of type WoodlandMansionGenerator.PieceModifier and TypeMethodDescriptionprivate voidWoodlandMansionGenerator.LayoutGenerator.addBigRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool) private voidWoodlandMansionGenerator.LayoutGenerator.addBigSecretRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.RoomPool pool) private voidWoodlandMansionGenerator.LayoutGenerator.addEntrance(List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.GenerationPiece wallPiece) private voidWoodlandMansionGenerator.LayoutGenerator.addMediumRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool, boolean staircase) private voidWoodlandMansionGenerator.LayoutGenerator.addOuterWall(List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.GenerationPiece wallPiece, WoodlandMansionGenerator.FlagMatrix layout, Direction direction, int startI, int startJ, int endI, int endJ) static voidWoodlandMansionGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, Random random) private voidWoodlandMansionGenerator.LayoutGenerator.addRoof(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.FlagMatrix layout, @Nullable WoodlandMansionGenerator.FlagMatrix nextFloorLayout) private voidWoodlandMansionGenerator.LayoutGenerator.addSmallRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction direction, WoodlandMansionGenerator.RoomPool pool) private voidWoodlandMansionGenerator.LayoutGenerator.addWallPiece(List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.GenerationPiece wallPiece) voidWoodlandMansionGenerator.LayoutGenerator.generate(BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.MansionParameters parameters) private voidWoodlandMansionGenerator.LayoutGenerator.turnLeft(List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.GenerationPiece wallPiece) private voidWoodlandMansionGenerator.LayoutGenerator.turnRight(List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.GenerationPiece wallPiece)