Uses of Enum Class
net.minecraft.util.BlockRotation
Packages that use BlockRotation
Package
Description
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
-
Uses of BlockRotation in net.minecraft.block
Methods in net.minecraft.block with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic BlockStatePillarBlock.changeRotation(BlockState state, BlockRotation rotation) AbstractBlock.AbstractBlockState.rotate(BlockRotation rotation) AbstractBlock.rotate(BlockState state, BlockRotation rotation) Deprecated.AbstractFurnaceBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.AmethystClusterBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.AnvilBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.AttachedStemBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.BannerBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.BarrelBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.CalibratedSculkSensorBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.CampfireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.ChestBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.CommandBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.DeadCoralWallFanBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.DetectorRailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.DispenserBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.DoorBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.EnderChestBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.EndPortalFrameBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.FlowerbedBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.GrindstoneBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.HangingSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.HopperBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.HorizontalConnectingBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.HorizontalFacingBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.JigsawBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.LadderBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.LecternBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.MultifaceGrowthBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.MushroomBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.NetherPortalBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.ObserverBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.PillarBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.PistonBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.PistonExtensionBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.PistonHeadBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.PoweredRailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.RailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.RedstoneWireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.RodBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.RotatedInfestedBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.ShulkerBoxBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.SignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.SkullBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.SmallDripleafBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.StairsBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.StonecutterBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.TripwireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.TripwireHookBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.VineBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallBannerBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallHangingSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallRedstoneTorchBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallSkullBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.WallTorchBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation. -
Uses of BlockRotation in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as BlockRotationMethods in net.minecraft.block.entity that return BlockRotationMethods in net.minecraft.block.entity with parameters of type BlockRotationModifier and TypeMethodDescriptionvoidStructureBlockBlockEntity.setRotation(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.client.gui.screen.ingame
Fields in net.minecraft.client.gui.screen.ingame declared as BlockRotation -
Uses of BlockRotation in net.minecraft.command.argument
Methods in net.minecraft.command.argument that return BlockRotationModifier and TypeMethodDescriptionstatic BlockRotationBlockRotationArgumentType.getBlockRotation(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String id) -
Uses of BlockRotation in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type BlockRotationModifier and TypeMethodDescriptionfloatEntity.applyRotation(BlockRotation rotation) Appliesrotationto the entity's yaw. -
Uses of BlockRotation in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type BlockRotationModifier and TypeMethodDescriptionfloatAbstractDecorationEntity.applyRotation(BlockRotation rotation) Appliesrotationto the entity's yaw. -
Uses of BlockRotation in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as BlockRotationModifier and TypeFieldDescriptionprivate final BlockRotationUpdateStructureBlockC2SPacket.rotationMethods in net.minecraft.network.packet.c2s.play that return BlockRotationConstructors in net.minecraft.network.packet.c2s.play with parameters of type BlockRotationModifierConstructorDescriptionUpdateStructureBlockC2SPacket(BlockPos pos, StructureBlockBlockEntity.Action action, StructureBlockMode mode, String templateName, BlockPos offset, Vec3i size, BlockMirror mirror, BlockRotation rotation, String metadata, boolean ignoreEntities, boolean showAir, boolean showBoundingBox, float integrity, long seed) -
Uses of BlockRotation in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic intPlaceCommand.executePlaceTemplate(ServerCommandSource source, Identifier id, BlockPos pos, BlockRotation rotation, BlockMirror mirror, float integrity, int seed) -
Uses of BlockRotation in net.minecraft.structure
Fields in net.minecraft.structure declared as BlockRotationModifier and TypeFieldDescriptionprotected final BlockRotationPoolStructurePiece.rotationprivate BlockRotationStructurePiece.rotationprivate BlockRotationStructurePlacementData.rotationWoodlandMansionGenerator.GenerationPiece.rotationFields in net.minecraft.structure with type parameters of type BlockRotationModifier and TypeFieldDescription(package private) static final List<Pair<BlockRotation,BlockPos>> EndCityGenerator.FAT_TOWER_BRIDGE_ATTACHMENTS(package private) static final List<Pair<BlockRotation,BlockPos>> EndCityGenerator.SMALL_TOWER_BRIDGE_ATTACHMENTSMethods in net.minecraft.structure that return BlockRotationModifier and TypeMethodDescriptionPoolStructurePiece.getRotation()SimpleStructurePiece.getRotation()StructurePiece.getRotation()StructurePlacementData.getRotation()Methods in net.minecraft.structure with parameters of type BlockRotationModifier and TypeMethodDescriptionprivate voidWoodlandMansionGenerator.LayoutGenerator.addBigRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool) private voidWoodlandMansionGenerator.LayoutGenerator.addBigSecretRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.RoomPool pool) private static voidOceanRuinGenerator.addCluster(StructureTemplateManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinStructure structure, StructurePiecesHolder pieces) private voidWoodlandMansionGenerator.LayoutGenerator.addMediumRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool, boolean staircase) static voidShipwreckGenerator.addParts(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, boolean beached) static voidEndCityGenerator.addPieces(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random) static voidIglooGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random) static voidOceanRuinGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure) private static voidOceanRuinGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure, boolean large, float integrity) static voidWoodlandMansionGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, Random random) private voidWoodlandMansionGenerator.LayoutGenerator.addRoof(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.FlagMatrix layout, @Nullable WoodlandMansionGenerator.FlagMatrix nextFloorLayout) private voidWoodlandMansionGenerator.LayoutGenerator.addSmallRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction direction, WoodlandMansionGenerator.RoomPool pool) static BlockPosStructureTemplate.applyTransformedOffset(BlockPos pos, BlockMirror mirror, BlockRotation rotation, int offsetX, int offsetZ) StructureTemplate.calculateBoundingBox(BlockPos pos, BlockRotation rotation, BlockPos pivot, BlockMirror mirror) protected static BlockBoxStructureTemplate.createBox(BlockPos pos, BlockRotation rotation, BlockPos pivot, BlockMirror mirror, Vec3i dimensions) (package private) static EndCityGenerator.PieceEndCityGenerator.createPiece(StructureTemplateManager structureTemplateManager, EndCityGenerator.Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir) private static StructurePlacementDataEndCityGenerator.Piece.createPlacementData(boolean includeAir, BlockRotation rotation) private static StructurePlacementDataIglooGenerator.Piece.createPlacementData(BlockRotation rotation, Identifier identifier) private static StructurePlacementDataNetherFossilGenerator.Piece.createPlacementData(BlockRotation rotation) private static StructurePlacementDataOceanRuinGenerator.Piece.createPlacementData(BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature temperature) private static StructurePlacementDataRuinedPortalStructurePiece.createPlacementData(BlockMirror mirror, BlockRotation rotation, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, BlockPos pos, RuinedPortalStructurePiece.Properties properties) private static StructurePlacementDataShipwreckGenerator.Piece.createPlacementData(BlockRotation rotation) private static StructurePlacementDataWoodlandMansionGenerator.Piece.createPlacementData(BlockMirror mirror, BlockRotation rotation) voidWoodlandMansionGenerator.LayoutGenerator.generate(BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.MansionParameters parameters) StructureTemplate.getRotatedSize(BlockRotation rotation) StructureTemplate.offsetByTransformedSize(BlockPos pos, BlockMirror mirror, BlockRotation rotation) StructurePlacementData.setRotation(BlockRotation rotation) private voidStructureTemplate.spawnEntities(ServerWorldAccess world, BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot, @Nullable BlockBox area, boolean initializeMobs) static BlockPosStructureTemplate.transformAround(BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot) static Vec3dStructureTemplate.transformAround(Vec3d point, BlockMirror mirror, BlockRotation rotation, BlockPos pivot) Constructors in net.minecraft.structure with parameters of type BlockRotationModifierConstructorDescriptionPiece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation, boolean includeAir) Piece(StructureTemplateManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, int yOffset) Piece(StructureTemplateManager manager, Identifier template, BlockPos pos, BlockRotation rotation) privatePiece(StructureTemplateManager holder, NbtCompound nbt, BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature biomeType, boolean large) Piece(StructureTemplateManager structureTemplateManager, Identifier template, BlockPos pos, BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature biomeType, boolean large) Piece(StructureTemplateManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, boolean grounded) Piece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation) Piece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation, BlockMirror mirror) PoolStructurePiece(StructureTemplateManager structureTemplateManager, StructurePoolElement poolElement, BlockPos pos, int groundLevelDelta, BlockRotation rotation, BlockBox boundingBox) RuinedPortalStructurePiece(StructureTemplateManager manager, BlockPos pos, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, RuinedPortalStructurePiece.Properties properties, Identifier id, StructureTemplate template, BlockRotation rotation, BlockMirror mirror, BlockPos blockPos) -
Uses of BlockRotation in net.minecraft.structure.pool
Methods in net.minecraft.structure.pool with parameters of type BlockRotationModifier and TypeMethodDescriptionprotected StructurePlacementDataLegacySinglePoolElement.createPlacementData(BlockRotation rotation, BlockBox box, boolean keepJigsaws) protected StructurePlacementDataSinglePoolElement.createPlacementData(BlockRotation rotation, BlockBox box, boolean keepJigsaws) StructurePoolBasedGenerator.findStartingJigsawPos(StructurePoolElement pool, Identifier id, BlockPos pos, BlockRotation rotation, StructureTemplateManager structureManager, ChunkRandom random) booleanEmptyPoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws) booleanFeaturePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws) booleanListPoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws) booleanSinglePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws) abstract booleanStructurePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws) EmptyPoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) FeaturePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) ListPoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) SinglePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) abstract BlockBoxStructurePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) SinglePoolElement.getDataStructureBlocks(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, boolean mirroredAndRotated) EmptyPoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) FeaturePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) ListPoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) SinglePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) abstract Vec3iStructurePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) EmptyPoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) FeaturePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) ListPoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) SinglePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) abstract List<StructureTemplate.StructureBlockInfo>StructurePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) voidStructurePoolElement.method_16756(WorldAccess world, StructureTemplate.StructureBlockInfo structureBlockInfo, BlockPos pos, BlockRotation rotation, Random random, BlockBox box) -
Uses of BlockRotation in net.minecraft.test
Fields in net.minecraft.test declared as BlockRotationModifier and TypeFieldDescriptionprivate final BlockRotationGameTestState.rotationprivate final BlockRotationTestFunction.rotationMethods in net.minecraft.test that return BlockRotationModifier and TypeMethodDescriptionGameTestState.getRotation()static BlockRotationStructureTestUtil.getRotation(int steps) TestFunction.getRotation()Methods in net.minecraft.test with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic StructureBlockBlockEntityStructureTestUtil.createStructureTemplate(String templateName, BlockPos pos, BlockRotation rotation, int int2, ServerWorld world, boolean bool) static voidStructureTestUtil.createTestArea(String testName, BlockPos pos, Vec3i relativePos, BlockRotation rotation, ServerWorld world) static intStructureTestUtil.getRotationSteps(BlockRotation rotation) static BlockBoxStructureTestUtil.getStructureBlockBox(BlockPos pos, Vec3i relativePos, BlockRotation rotation) static voidStructureTestUtil.placeStartButton(BlockPos pos, BlockPos relativePos, BlockRotation rotation, ServerWorld world) private static StructureBlockBlockEntityStructureTestUtil.placeStructureTemplate(String name, BlockPos pos, BlockRotation rotation, ServerWorld world, boolean bool) static Collection<GameTestState>TestUtil.runTestBatches(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) static Collection<GameTestState>TestUtil.runTestFunctions(Collection<TestFunction> testFunctions, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) Constructors in net.minecraft.test with parameters of type BlockRotationModifierConstructorDescriptionGameTestState(TestFunction testFunction, BlockRotation rotation, ServerWorld world) TestFunction(String batchId, String templatePath, String templateName, BlockRotation rotation, int tickLimit, long duration, boolean required, int requiredSuccesses, int maxAttempts, Consumer<TestContext> starter) TestFunction(String batchId, String templatePath, String templateName, BlockRotation rotation, int tickLimit, long duration, boolean required, Consumer<TestContext> starter) TestRunner(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) -
Uses of BlockRotation in net.minecraft.util
Fields in net.minecraft.util with type parameters of type BlockRotationModifier and TypeFieldDescriptionstatic final StringIdentifiable.Codec<BlockRotation>BlockRotation.CODECMethods in net.minecraft.util that return BlockRotationModifier and TypeMethodDescriptionBlockMirror.getRotation(Direction direction) static BlockRotationBlockRotation.rotate(BlockRotation rotation) static BlockRotationReturns the enum constant of this class with the specified name.static BlockRotation[]BlockRotation.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.util that return types with arguments of type BlockRotationModifier and TypeMethodDescriptionstatic List<BlockRotation>BlockRotation.randomRotationOrder(Random random) Methods in net.minecraft.util with parameters of type BlockRotation -
Uses of BlockRotation in net.minecraft.util.math
Methods in net.minecraft.util.math with parameters of type BlockRotationModifier and TypeMethodDescriptionBlockPos.Mutable.rotate(BlockRotation rotation) BlockPos.rotate(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.world.gen.structure
Methods in net.minecraft.world.gen.structure with parameters of type BlockRotationModifier and TypeMethodDescriptionprivate voidEndCityStructure.addPieces(StructurePiecesCollector collector, BlockPos pos, BlockRotation rotation, Structure.Context context) private voidWoodlandMansionStructure.addPieces(StructurePiecesCollector collector, Structure.Context context, BlockPos pos, BlockRotation rotation) protected BlockPosStructure.getShiftedPos(Structure.Context context, BlockRotation rotation) Deprecated.
AbstractBlock.AbstractBlockState.rotate(net.minecraft.util.BlockRotation)instead.