Uses of Interface
net.minecraft.util.function.ToFloatFunction
Packages that use ToFloatFunction
Package
Description
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Uses of ToFloatFunction in net.minecraft.util.function
Fields in net.minecraft.util.function declared as ToFloatFunctionMethods in net.minecraft.util.function that return ToFloatFunctionModifier and TypeMethodDescriptiondefault <C2> ToFloatFunction<C2>Returns a composed function that first applies the before function to its input, and then applies this function.static ToFloatFunction<Float>ToFloatFunction.fromFloat(Float2FloatFunction delegate) -
Uses of ToFloatFunction in net.minecraft.util.math
Classes in net.minecraft.util.math with type parameters of type ToFloatFunctionModifier and TypeInterfaceDescriptioninterfaceSpline<C,I extends ToFloatFunction<C>> static final classSpline.Builder<C,I extends ToFloatFunction<C>> static final recordSpline.FixedFloatFunction<C,I extends ToFloatFunction<C>> static final recordSpline.Implementation<C,I extends ToFloatFunction<C>> Subinterfaces of ToFloatFunction in net.minecraft.util.mathClasses in net.minecraft.util.math that implement ToFloatFunctionModifier and TypeClassDescriptionstatic final recordSpline.FixedFloatFunction<C,I extends ToFloatFunction<C>> static final recordSpline.Implementation<C,I extends ToFloatFunction<C>> Fields in net.minecraft.util.math declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate final ToFloatFunction<Float>Spline.Builder.amplifierprivate final ISpline.Builder.locationFunctionprivate final ISpline.Implementation.locationFunctionThe field for thelocationFunctionrecord component.Methods in net.minecraft.util.math with type parameters of type ToFloatFunctionModifier and TypeMethodDescription(package private) static <C,I extends ToFloatFunction<C>>
Spline.Implementation<C,I> Spline.Implementation.build(I locationFunction, float[] locations, List<Spline<C, I>> values, float[] derivatives) static <C,I extends ToFloatFunction<C>>
Spline.Builder<C,I> Spline.builder(I locationFunction) static <C,I extends ToFloatFunction<C>>
Spline.Builder<C,I> Spline.builder(I locationFunction, ToFloatFunction<Float> amplifier) static <C,I extends ToFloatFunction<C>>
com.mojang.serialization.Codec<Spline<C,I>> Spline.createCodec(com.mojang.serialization.Codec<I> locationFunctionCodec) static <C,I extends ToFloatFunction<C>>
Spline<C,I> Spline.fixedFloatFunction(float value) private static <C,I extends ToFloatFunction<C>>
voidSpline.Implementation.method_41301(float[] float2, List<Spline<C, I>> list, float[] float3) Methods in net.minecraft.util.math with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
Spline.Builder<C,I> Spline.builder(I locationFunction, ToFloatFunction<Float> amplifier) Constructors in net.minecraft.util.math with parameters of type ToFloatFunctionModifierConstructorDescriptionprotectedBuilder(I locationFunction, ToFloatFunction<Float> amplifier) -
Uses of ToFloatFunction in net.minecraft.world.biome.source.util
Fields in net.minecraft.world.biome.source.util declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate static final ToFloatFunction<Float>VanillaTerrainParametersCreator.FACTOR_AMPLIFIERprivate static final ToFloatFunction<Float>VanillaTerrainParametersCreator.IDENTITYprivate static final ToFloatFunction<Float>VanillaTerrainParametersCreator.JAGGEDNESS_AMPLIFIERprivate static final ToFloatFunction<Float>VanillaTerrainParametersCreator.OFFSET_AMPLIFIERMethods in net.minecraft.world.biome.source.util with type parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.createContinentalOffsetSpline(I erosion, I ridgesFolded, float continentalness, float float2, float float3, float float4, float float5, float float6, boolean bool, boolean bool2, ToFloatFunction<Float> amplifier) static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.createFactorSpline(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) Creates the spline for terrain factor.static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.createJaggednessSpline(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) Creates the spline for terrain jaggedness.static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.createOffsetSpline(I continents, I erosion, I ridgesFolded, boolean amplified) Creates the spline for terrain offset.private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42048(I ridgesFolded, float continentalness, float float2, float float3, float float4, float float5, float float6, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42049(I ridges, float float2, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42050(I ridgesFolded, float float2, boolean bool, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42052(I ridges, I ridgesFolded, float float2, float float3, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42053(I erosion, I ridges, I ridgesFolded, float float2, float float3, float float4, float float5, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42054(I erosion, I ridges, I ridgesFolded, float float2, boolean bool, ToFloatFunction<Float> amplifier) Methods in net.minecraft.world.biome.source.util with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.createContinentalOffsetSpline(I erosion, I ridgesFolded, float continentalness, float float2, float float3, float float4, float float5, float float6, boolean bool, boolean bool2, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42048(I ridgesFolded, float continentalness, float float2, float float3, float float4, float float5, float float6, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42049(I ridges, float float2, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42050(I ridgesFolded, float float2, boolean bool, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42052(I ridges, I ridgesFolded, float float2, float float3, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42053(I erosion, I ridges, I ridgesFolded, float float2, float float3, float float4, float float5, ToFloatFunction<Float> amplifier) private static <C,I extends ToFloatFunction<C>>
Spline<C,I> VanillaTerrainParametersCreator.method_42054(I erosion, I ridges, I ridgesFolded, float float2, boolean bool, ToFloatFunction<Float> amplifier) -
Uses of ToFloatFunction in net.minecraft.world.gen.densityfunction
Classes in net.minecraft.world.gen.densityfunction that implement ToFloatFunctionModifier and TypeClassDescriptionstatic final record