Uses of Record Class
net.minecraft.world.gen.chunk.placement.StructurePlacement.ExclusionZone
Packages that use StructurePlacement.ExclusionZone
-
Uses of StructurePlacement.ExclusionZone in net.minecraft.world.gen.chunk.placement
Fields in net.minecraft.world.gen.chunk.placement with type parameters of type StructurePlacement.ExclusionZoneModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<StructurePlacement.ExclusionZone>StructurePlacement.ExclusionZone.CODECDeprecated.private final Optional<StructurePlacement.ExclusionZone>StructurePlacement.exclusionZoneMethods in net.minecraft.world.gen.chunk.placement that return types with arguments of type StructurePlacement.ExclusionZoneModifier and TypeMethodDescriptionprotected static <S extends StructurePlacement>
com.mojang.datafixers.Products.P5<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<S>,Vec3i, StructurePlacement.FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement.ExclusionZone>> StructurePlacement.buildCodec(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<S> instance) private static com.mojang.datafixers.Products.P9<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<ConcentricRingsStructurePlacement>,Vec3i, StructurePlacement.FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement.ExclusionZone>, Integer, Integer, Integer, RegistryEntryList<Biome>> ConcentricRingsStructurePlacement.buildConcentricRingsCodec(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<ConcentricRingsStructurePlacement> instance) protected Optional<StructurePlacement.ExclusionZone>StructurePlacement.getExclusionZone()Constructor parameters in net.minecraft.world.gen.chunk.placement with type arguments of type StructurePlacement.ExclusionZoneModifierConstructorDescriptionConcentricRingsStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod generationPredicateType, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone, int distance, int spread, int structureCount, RegistryEntryList<Biome> preferredBiomes) RandomSpreadStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, SpreadType spreadType) protectedStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone)