Uses of Class
net.minecraft.world.gen.foliage.FoliagePlacer.TreeNode
Packages that use FoliagePlacer.TreeNode
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Uses of FoliagePlacer.TreeNode in net.minecraft.world.gen.foliage
Methods in net.minecraft.world.gen.foliage with parameters of type FoliagePlacer.TreeNodeModifier and TypeMethodDescriptionprotected voidAcaciaFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidBlobFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidBushFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidCherryFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidDarkOakFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.voidFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius) protected abstract voidFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidJungleFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidLargeOakFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidMegaPineFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidPineFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidRandomSpreadFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected voidSpruceFoliagePlacer.generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage. -
Uses of FoliagePlacer.TreeNode in net.minecraft.world.gen.trunk
Fields in net.minecraft.world.gen.trunk declared as FoliagePlacer.TreeNodeModifier and TypeFieldDescription(package private) final FoliagePlacer.TreeNodeLargeOakTrunkPlacer.BranchPosition.nodeMethods in net.minecraft.world.gen.trunk that return FoliagePlacer.TreeNodeModifier and TypeMethodDescriptionprivate FoliagePlacer.TreeNodeCherryTrunkPlacer.generateBranch(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config, Function<BlockState, BlockState> withAxisFunction, Direction direction, int branchStartOffset, boolean branchBelowHeight, BlockPos.Mutable mutablePos) Methods in net.minecraft.world.gen.trunk that return types with arguments of type FoliagePlacer.TreeNodeModifier and TypeMethodDescriptionBendingTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundCherryTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundDarkOakTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundForkingTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundGiantTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundLargeOakTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundMegaJungleTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundStraightTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundabstract List<FoliagePlacer.TreeNode>TrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundUpwardsBranchingTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundMethod parameters in net.minecraft.world.gen.trunk with type arguments of type FoliagePlacer.TreeNodeModifier and TypeMethodDescriptionprivate voidUpwardsBranchingTrunkPlacer.generateExtraBranch(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, TreeFeatureConfig config, List<FoliagePlacer.TreeNode> nodes, BlockPos.Mutable pos, int yOffset, Direction direction, int length, int steps)