Class ConduitBlock

All Implemented Interfaces:
BlockEntityProvider, FluidDrainable, FluidFillable, Waterloggable, ItemConvertible, ToggleableFeature

public class ConduitBlock extends BlockWithEntity implements Waterloggable
Mappings:
Namespace Name
official cqw
intermediary net/minecraft/class_2289
named net/minecraft/block/ConduitBlock
  • Field Details

    • WATERLOGGED

      public static final BooleanProperty WATERLOGGED
      Mappings:
      Namespace Name Mixin selector
      official a Lcqw;a:Ldcp;
      intermediary field_10794 Lnet/minecraft/class_2289;field_10794:Lnet/minecraft/class_2746;
      named WATERLOGGED Lnet/minecraft/block/ConduitBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
    • field_31075

      private static final int field_31075
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c Lcqw;c:I
      intermediary field_31075 Lnet/minecraft/class_2289;field_31075:I
      named field_31075 Lnet/minecraft/block/ConduitBlock;field_31075:I
    • SHAPE

      protected static final VoxelShape SHAPE
      Mappings:
      Namespace Name Mixin selector
      official b Lcqw;b:Leet;
      intermediary field_10795 Lnet/minecraft/class_2289;field_10795:Lnet/minecraft/class_265;
      named SHAPE Lnet/minecraft/block/ConduitBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
  • Constructor Details

    • ConduitBlock

      public ConduitBlock(AbstractBlock.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Ldbx;<init>(Ldbx$d;)V
      intermediary <init> Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
      named <init> Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
  • Method Details

    • appendProperties

      protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
      Appends block state properties to this block. To use this, override and call StateManager.Builder.add(net.minecraft.state.property.Property<?>[]) inside the method. See Properties for the list of pre-defined properties.
      Overrides:
      appendProperties in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcpl;a(Ldbz$a;)V
      intermediary method_9515 Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
      named appendProperties Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
    • createBlockEntity

      public BlockEntity createBlockEntity(BlockPos pos, BlockState state)
      Returns a new block entity instance.

      For example:

      
       @Override
       public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
         return new MyBlockEntity(pos, state);
       }
       
      Specified by:
      createBlockEntity in interface BlockEntityProvider
      Returns:
      a new block entity instance
      Mappings:
      Namespace Name Mixin selector
      official a Lcrz;a(Lgu;Ldby;)Lczk;
      intermediary method_10123 Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
      named createBlockEntity Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
    • getTicker

      @Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type)
      Returns the "ticker" for the block's block entity, or null if the block entity does not need to be ticked.

      Ticker is a functional interface called every tick to tick the block entity on both the client and the server.

      Tickers should validate that the passed type is the one this block expects, and return null if it isn't. This is to prevent crashes in rare cases where a mismatch occurs between the position's block and block entity. BlockWithEntity.checkType(net.minecraft.block.entity.BlockEntityType<A>, net.minecraft.block.entity.BlockEntityType<E>, net.minecraft.block.entity.BlockEntityTicker<? super E>) can be used to implement the check.

      Example:

      
       public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
         if (type != YourMod.MY_BLOCK_ENTITY_TYPE) return null;
         // This should be a static method usable as a BlockEntityTicker.
         return YourBlockEntity::tick;
       }
       
      Specified by:
      getTicker in interface BlockEntityProvider
      Returns:
      the "ticker" for the block's block entity, or null if the block entity does not need to be ticked
      Mappings:
      Namespace Name Mixin selector
      official a Lcrz;a(Lcmk;Ldby;Lczm;)Lczl;
      intermediary method_31645 Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
      named getTicker Lnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
    • getRenderType

      public BlockRenderType getRenderType(BlockState state)
      Returns the block's render type (invisible, animated, model).
      Overrides:
      getRenderType in class BlockWithEntity
      Returns:
      the block's render type (invisible, animated, model)
      Mappings:
      Namespace Name Mixin selector
      official b_ Ldbx;b_(Ldby;)Lcvp;
      intermediary method_9604 Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
      named getRenderType Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
    • getFluidState

      public FluidState getFluidState(BlockState state)
      Returns the state's associated fluid state.

      Waterloggable blocks must override this to return Fluids.WATER.getStill(false) when waterlogged.

      Overrides:
      getFluidState in class AbstractBlock
      Returns:
      the state's associated fluid state
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c_ Ldbx;c_(Ldby;)Ldxb;
      intermediary method_9545 Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
      named getFluidState Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
    • getStateForNeighborUpdate

      public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
      Returns the state of the block after a neighboring block's state change.

      Returning Blocks.AIR breaks the block. This is useful to implement supporting block requirement for blocks (if used along with AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).

      Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called if Block.FORCE_STATE flag is set in the setBlockState call.

      This method can be used for multiple purposes. Here are some examples:

      • FenceBlock uses it to update the fence's connection when a horizontally neighboring block's state is changed.
      • PlantBlock uses it to break the plant if the state change causes it to lose its supporting block.
      • DoorBlock uses it to copy the state of the other half of the door.
      • SlabBlock uses it to schedule the fluid to tick if waterlogged.
      • SoulSandBlock uses it to schedule the water block above to tick so that it becomes a bubble column.
      • FallingBlock uses it to schedule the block to tick so that it can fall if needed.
      Overrides:
      getStateForNeighborUpdate in class AbstractBlock
      Parameters:
      state - the state of this block
      direction - the direction from this block to the neighbor
      neighborState - the state of the updated neighbor block
      world - the world
      pos - the position of this block
      neighborPos - the position of the neighbor block
      Returns:
      the state of the block after a neighboring block's state change
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldbx;a(Ldby;Lha;Ldby;Lcml;Lgu;Lgu;)Ldby;
      intermediary method_9559 Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
      named getStateForNeighborUpdate Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
    • getOutlineShape

      public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
      Overrides:
      getOutlineShape in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldbx;a(Ldby;Lclq;Lgu;Leef;)Leet;
      intermediary method_9530 Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
      named getOutlineShape Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
    • onPlaced

      public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable @Nullable LivingEntity placer, ItemStack itemStack)
      Called when the player placed the block.

      Tall or wide blocks (such as doors or beds) should override this to place the other half of the block. Blocks with block entities can use this to copy the data from the item stack, such as the custom name.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Overrides:
      onPlaced in class Block
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lcpl;a(Lcmk;Lgu;Ldby;Lbfx;Lcfx;)V
      intermediary method_9567 Lnet/minecraft/class_2248;method_9567(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_1309;Lnet/minecraft/class_1799;)V
      named onPlaced Lnet/minecraft/block/Block;onPlaced(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;)V
    • getPlacementState

      @Nullable public @Nullable BlockState getPlacementState(ItemPlacementContext ctx)
      Overrides:
      getPlacementState in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcpl;a(Lcif;)Ldby;
      intermediary method_9605 Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
      named getPlacementState Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
    • canPathfindThrough

      public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)
      Returns if an entity using navigation type type can navigate through this block.
      Overrides:
      canPathfindThrough in class AbstractBlock
      Returns:
      if an entity using navigation type type can navigate through this block
      Mappings:
      Namespace Name Mixin selector
      official a Ldbx;a(Ldby;Lclq;Lgu;Ldxr;)Z
      intermediary method_9516 Lnet/minecraft/class_4970;method_9516(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_10;)Z
      named canPathfindThrough Lnet/minecraft/block/AbstractBlock;canPathfindThrough(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/ai/pathing/NavigationType;)Z