Class SaddleItem

java.lang.Object
net.minecraft.item.Item
net.minecraft.item.SaddleItem
All Implemented Interfaces:
ItemConvertible, ToggleableFeature

public class SaddleItem extends Item
Mappings:
Namespace Name
official cgs
intermediary net/minecraft/class_1816
named net/minecraft/item/SaddleItem
  • Constructor Details

    • SaddleItem

      public SaddleItem(Item.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcfu;<init>(Lcfu$a;)V
      intermediary <init> Lnet/minecraft/class_1792;<init>(Lnet/minecraft/class_1792$class_1793;)V
      named <init> Lnet/minecraft/item/Item;<init>(Lnet/minecraft/item/Item$Settings;)V
  • Method Details

    • useOnEntity

      public ActionResult useOnEntity(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand)
      Called on both the client and the server when a player uses the item on an entity.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      This should be used if the item can be used on multiple types of entities, such as name tags or saddles.

      Overrides:
      useOnEntity in class Item
      Returns:
      the action result
      Mappings:
      Namespace Name Mixin selector
      official a Lcfu;a(Lcfz;Lbyo;Lbfz;Lbdw;)Lbdx;
      intermediary method_7847 Lnet/minecraft/class_1792;method_7847(Lnet/minecraft/class_1799;Lnet/minecraft/class_1657;Lnet/minecraft/class_1309;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1269;
      named useOnEntity Lnet/minecraft/item/Item;useOnEntity(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;