Class EmptyEntry

All Implemented Interfaces:
EntryCombiner

public class EmptyEntry extends LeafEntry
Mappings:
Namespace Name
official eaa
intermediary net/minecraft/class_73
named net/minecraft/loot/entry/EmptyEntry
  • Constructor Details

    • EmptyEntry

      EmptyEntry(int weight, int quality, LootCondition[] conditions, LootFunction[] functions)
      Mappings:
      Namespace Name Mixin selector
      official <init> Leah;<init>(II[Leck;[Leaz;)V
      intermediary <init> Lnet/minecraft/class_85;<init>(II[Lnet/minecraft/class_5341;[Lnet/minecraft/class_117;)V
      named <init> Lnet/minecraft/loot/entry/LeafEntry;<init>(II[Lnet/minecraft/loot/condition/LootCondition;[Lnet/minecraft/loot/function/LootFunction;)V
  • Method Details

    • getType

      public LootPoolEntryType getType()
      Specified by:
      getType in class LootPoolEntry
      Mappings:
      Namespace Name Mixin selector
      official a Leaf;a()Leag;
      intermediary method_29318 Lnet/minecraft/class_79;method_29318()Lnet/minecraft/class_5338;
      named getType Lnet/minecraft/loot/entry/LootPoolEntry;getType()Lnet/minecraft/loot/entry/LootPoolEntryType;
    • generateLoot

      public void generateLoot(Consumer<ItemStack> lootConsumer, LootContext context)
      Specified by:
      generateLoot in class LeafEntry
      Mappings:
      Namespace Name Mixin selector
      official a Leah;a(Ljava/util/function/Consumer;Ldzk;)V
      intermediary method_433 Lnet/minecraft/class_85;method_433(Ljava/util/function/Consumer;Lnet/minecraft/class_47;)V
      named generateLoot Lnet/minecraft/loot/entry/LeafEntry;generateLoot(Ljava/util/function/Consumer;Lnet/minecraft/loot/context/LootContext;)V
    • builder

      public static LeafEntry.Builder<?> builder()
      Mappings:
      Namespace Name Mixin selector
      official b Leaa;b()Leah$a;
      intermediary method_401 Lnet/minecraft/class_73;method_401()Lnet/minecraft/class_85$class_86;
      named builder Lnet/minecraft/loot/entry/EmptyEntry;builder()Lnet/minecraft/loot/entry/LeafEntry$Builder;