Uses of Class
net.minecraft.network.ClientConnection
Package
Description
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Uses of ClientConnection in net.minecraft.client
Modifier and TypeFieldDescriptionprivate @Nullable ClientConnection
MinecraftClient.integratedServerConnection
The client connection to the integrated server. -
Uses of ClientConnection in net.minecraft.client.gui.screen
Modifier and TypeFieldDescription(package private) @Nullable ClientConnection
ConnectScreen.connection
The client connection to the remote server. -
Uses of ClientConnection in net.minecraft.client.network
Modifier and TypeFieldDescriptionprivate final ClientConnection
ClientLoginNetworkHandler.connection
private final ClientConnection
ClientPlayNetworkHandler.connection
Modifier and TypeFieldDescriptionprivate final List<ClientConnection>
MultiplayerServerListPinger.clientConnections
ModifierConstructorDescriptionClientLoginNetworkHandler
(ClientConnection connection, MinecraftClient client, @Nullable ServerInfo serverInfo, @Nullable Screen parentScreen, boolean newWorld, @Nullable Duration worldLoadTime, Consumer<Text> statusConsumer) ClientPlayNetworkHandler
(MinecraftClient client, Screen screen, ClientConnection connection, @Nullable ServerInfo serverInfo, com.mojang.authlib.GameProfile profile, WorldSession worldSession) -
Uses of ClientConnection in net.minecraft.client.realms
Modifier and TypeFieldDescription(package private) @Nullable ClientConnection
RealmsConnection.connection
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Uses of ClientConnection in net.minecraft.network
Modifier and TypeClassDescriptionclass
A connection that disconnects from the backing netty channel if too many packets are received.Modifier and TypeMethodDescriptionstatic ClientConnection
ClientConnection.connect
(InetSocketAddress address, boolean useEpoll) static ClientConnection
ClientConnection.connectLocal
(SocketAddress address) Modifier and TypeMethodDescriptionstatic ChannelFuture
ClientConnection.connect
(InetSocketAddress address, boolean useEpoll, ClientConnection connection) -
Uses of ClientConnection in net.minecraft.server
Modifier and TypeFieldDescription(package private) final List<ClientConnection>
ServerNetworkIo.connections
Modifier and TypeMethodDescriptionvoid
PlayerManager.onPlayerConnect
(ClientConnection connection, ServerPlayerEntity player) -
Uses of ClientConnection in net.minecraft.server.network
Modifier and TypeFieldDescriptionprivate final ClientConnection
LocalServerHandshakeNetworkHandler.connection
private final ClientConnection
ServerHandshakeNetworkHandler.connection
(package private) final ClientConnection
ServerLoginNetworkHandler.connection
private final ClientConnection
ServerPlayNetworkHandler.connection
private final ClientConnection
ServerQueryNetworkHandler.connection
ModifierConstructorDescriptionLocalServerHandshakeNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerHandshakeNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerLoginNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerPlayNetworkHandler
(MinecraftServer server, ClientConnection connection, ServerPlayerEntity player) ServerQueryNetworkHandler
(ServerMetadata metadata, ClientConnection connection)