Class SpellParticle


@Environment(CLIENT) public class SpellParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
official fie
intermediary net/minecraft/class_711
named net/minecraft/client/particle/SpellParticle
  • Field Details

    • RANDOM

      private static final Random RANDOM
      Mappings:
      Namespace Name Mixin selector
      official a Lfie;a:Lapf;
      intermediary field_3888 Lnet/minecraft/class_711;field_3888:Lnet/minecraft/class_5819;
      named RANDOM Lnet/minecraft/client/particle/SpellParticle;RANDOM:Lnet/minecraft/util/math/random/Random;
    • spriteProvider

      private final SpriteProvider spriteProvider
      Mappings:
      Namespace Name Mixin selector
      official b Lfie;b:Lfih;
      intermediary field_17870 Lnet/minecraft/class_711;field_17870:Lnet/minecraft/class_4002;
      named spriteProvider Lnet/minecraft/client/particle/SpellParticle;spriteProvider:Lnet/minecraft/client/particle/SpriteProvider;
  • Constructor Details

    • SpellParticle

      SpellParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lfie;<init>(Lfew;DDDDDDLfih;)V
      intermediary <init> Lnet/minecraft/class_711;<init>(Lnet/minecraft/class_638;DDDDDDLnet/minecraft/class_4002;)V
      named <init> Lnet/minecraft/client/particle/SpellParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDLnet/minecraft/client/particle/SpriteProvider;)V
  • Method Details

    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      official b Lfhm;b()Lfhq;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      official a Lfhm;a()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      named tick Lnet/minecraft/client/particle/Particle;tick()V
    • isInvisible

      private boolean isInvisible()
      Mappings:
      Namespace Name Mixin selector
      official g Lfie;g()Z
      intermediary method_37102 Lnet/minecraft/class_711;method_37102()Z
      named isInvisible Lnet/minecraft/client/particle/SpellParticle;isInvisible()Z