Class CartographyTableScreenHandler

java.lang.Object
net.minecraft.screen.ScreenHandler
net.minecraft.screen.CartographyTableScreenHandler

public class CartographyTableScreenHandler extends ScreenHandler
Mappings:
Namespace Name
official cbl
intermediary net/minecraft/class_3910
named net/minecraft/screen/CartographyTableScreenHandler
  • Field Details

    • MAP_SLOT_INDEX

      public static final int MAP_SLOT_INDEX
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official k Lcbl;k:I
      intermediary field_30773 Lnet/minecraft/class_3910;field_30773:I
      named MAP_SLOT_INDEX Lnet/minecraft/screen/CartographyTableScreenHandler;MAP_SLOT_INDEX:I
    • MATERIAL_SLOT_INDEX

      public static final int MATERIAL_SLOT_INDEX
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official l Lcbl;l:I
      intermediary field_30774 Lnet/minecraft/class_3910;field_30774:I
      named MATERIAL_SLOT_INDEX Lnet/minecraft/screen/CartographyTableScreenHandler;MATERIAL_SLOT_INDEX:I
    • RESULT_SLOT_INDEX

      public static final int RESULT_SLOT_INDEX
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official m Lcbl;m:I
      intermediary field_30775 Lnet/minecraft/class_3910;field_30775:I
      named RESULT_SLOT_INDEX Lnet/minecraft/screen/CartographyTableScreenHandler;RESULT_SLOT_INDEX:I
    • INVENTORY_START

      private static final int INVENTORY_START
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official o Lcbl;o:I
      intermediary field_30776 Lnet/minecraft/class_3910;field_30776:I
      named INVENTORY_START Lnet/minecraft/screen/CartographyTableScreenHandler;INVENTORY_START:I
    • INVENTORY_END

      private static final int INVENTORY_END
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official p Lcbl;p:I
      intermediary field_30777 Lnet/minecraft/class_3910;field_30777:I
      named INVENTORY_END Lnet/minecraft/screen/CartographyTableScreenHandler;INVENTORY_END:I
    • HOTBAR_START

      private static final int HOTBAR_START
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official q Lcbl;q:I
      intermediary field_30778 Lnet/minecraft/class_3910;field_30778:I
      named HOTBAR_START Lnet/minecraft/screen/CartographyTableScreenHandler;HOTBAR_START:I
    • HOTBAR_END

      private static final int HOTBAR_END
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official r Lcbl;r:I
      intermediary field_30779 Lnet/minecraft/class_3910;field_30779:I
      named HOTBAR_END Lnet/minecraft/screen/CartographyTableScreenHandler;HOTBAR_END:I
    • context

      private final ScreenHandlerContext context
      Mappings:
      Namespace Name Mixin selector
      official s Lcbl;s:Lcbq;
      intermediary field_17294 Lnet/minecraft/class_3910;field_17294:Lnet/minecraft/class_3914;
      named context Lnet/minecraft/screen/CartographyTableScreenHandler;context:Lnet/minecraft/screen/ScreenHandlerContext;
    • lastTakeResultTime

      long lastTakeResultTime
      Mappings:
      Namespace Name Mixin selector
      official t Lcbl;t:J
      intermediary field_20382 Lnet/minecraft/class_3910;field_20382:J
      named lastTakeResultTime Lnet/minecraft/screen/CartographyTableScreenHandler;lastTakeResultTime:J
    • inventory

      public final Inventory inventory
      Mappings:
      Namespace Name Mixin selector
      official n Lcbl;n:Lbdq;
      intermediary field_17293 Lnet/minecraft/class_3910;field_17293:Lnet/minecraft/class_1263;
      named inventory Lnet/minecraft/screen/CartographyTableScreenHandler;inventory:Lnet/minecraft/inventory/Inventory;
    • resultInventory

      private final CraftingResultInventory resultInventory
      Mappings:
      Namespace Name Mixin selector
      official u Lcbl;u:Lccs;
      intermediary field_19272 Lnet/minecraft/class_3910;field_19272:Lnet/minecraft/class_1731;
      named resultInventory Lnet/minecraft/screen/CartographyTableScreenHandler;resultInventory:Lnet/minecraft/inventory/CraftingResultInventory;
  • Constructor Details

    • CartographyTableScreenHandler

      public CartographyTableScreenHandler(int syncId, PlayerInventory inventory)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcbl;<init>(ILbyn;)V
      intermediary <init> Lnet/minecraft/class_3910;<init>(ILnet/minecraft/class_1661;)V
      named <init> Lnet/minecraft/screen/CartographyTableScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;)V
    • CartographyTableScreenHandler

      public CartographyTableScreenHandler(int syncId, PlayerInventory inventory, ScreenHandlerContext context)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcbl;<init>(ILbyn;Lcbq;)V
      intermediary <init> Lnet/minecraft/class_3910;<init>(ILnet/minecraft/class_1661;Lnet/minecraft/class_3914;)V
      named <init> Lnet/minecraft/screen/CartographyTableScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/screen/ScreenHandlerContext;)V
  • Method Details

    • canUse

      public boolean canUse(PlayerEntity player)
      Returns whether the screen handler can be used.

      Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.

      Specified by:
      canUse in class ScreenHandler
      Returns:
      whether the screen handler can be used
      Mappings:
      Namespace Name Mixin selector
      official a Lcbf;a(Lbyo;)Z
      intermediary method_7597 Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Z
      named canUse Lnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
    • onContentChanged

      public void onContentChanged(Inventory inventory)
      Called when a slot's content has changed.

      This is not called by default; subclasses that override this method should also use a custom Inventory whose markDirty method is overridden to call this method as a backing inventory of the slot.

      This can be used to update the output slot when input changes.

      Overrides:
      onContentChanged in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      official a Lcbf;a(Lbdq;)V
      intermediary method_7609 Lnet/minecraft/class_1703;method_7609(Lnet/minecraft/class_1263;)V
      named onContentChanged Lnet/minecraft/screen/ScreenHandler;onContentChanged(Lnet/minecraft/inventory/Inventory;)V
    • updateResult

      private void updateResult(ItemStack map, ItemStack item, ItemStack oldResult)
      Mappings:
      Namespace Name Mixin selector
      official a Lcbl;a(Lcfz;Lcfz;Lcfz;)V
      intermediary method_17381 Lnet/minecraft/class_3910;method_17381(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)V
      named updateResult Lnet/minecraft/screen/CartographyTableScreenHandler;updateResult(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)V
    • canInsertIntoSlot

      public boolean canInsertIntoSlot(ItemStack stack, Slot slot)
      Returns whether stack can be inserted to slot.

      Subclasses should override this to return false if the slot is used for output.

      Overrides:
      canInsertIntoSlot in class ScreenHandler
      Returns:
      whether stack can be inserted to slot
      Mappings:
      Namespace Name Mixin selector
      official a Lcbf;a(Lcfz;Lccx;)Z
      intermediary method_7613 Lnet/minecraft/class_1703;method_7613(Lnet/minecraft/class_1799;Lnet/minecraft/class_1735;)Z
      named canInsertIntoSlot Lnet/minecraft/screen/ScreenHandler;canInsertIntoSlot(Lnet/minecraft/item/ItemStack;Lnet/minecraft/screen/slot/Slot;)Z
    • quickMove

      public ItemStack quickMove(PlayerEntity player, int slot)
      Quick-moves the stack at slot to other slots of the screen handler that belong to a different inventory or another section of the same inventory. For example, items can be quick-moved between a chest's slots and the player inventory or between the main player inventory and the hotbar.

      Subclasses should call ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.

      Quick-moving is also known as "shift-clicking" since it's usually triggered using Shift+left click.

      Specified by:
      quickMove in class ScreenHandler
      Parameters:
      slot - the index of the slot to quick-move from
      Returns:
      ItemStack.EMPTY when no stack can be transferred, otherwise the original stack
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lcbf;a(Lbyo;I)Lcfz;
      intermediary method_7601 Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;
      named quickMove Lnet/minecraft/screen/ScreenHandler;quickMove(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;
    • onClosed

      public void onClosed(PlayerEntity player)
      Called when this screen handler is closed.

      To close a screen handler, call PlayerEntity.closeHandledScreen() on the server instead of this method.

      This drops the cursor stack by default. Subclasses that have slots not backed by a persistent inventory should call ScreenHandler.dropInventory(net.minecraft.entity.player.PlayerEntity, net.minecraft.inventory.Inventory) to drop the stacks.

      Overrides:
      onClosed in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      official b Lcbf;b(Lbyo;)V
      intermediary method_7595 Lnet/minecraft/class_1703;method_7595(Lnet/minecraft/class_1657;)V
      named onClosed Lnet/minecraft/screen/ScreenHandler;onClosed(Lnet/minecraft/entity/player/PlayerEntity;)V