Package net.minecraft.client.render
Interface VertexConsumerProvider
- All Known Implementing Classes:
- OutlineVertexConsumerProvider,- VertexConsumerProvider.Immediate
Manages rendering with multiple render layers.
- Mappings:
- Namespace - Name - official - fjx- intermediary - net/minecraft/class_4597- named - net/minecraft/client/render/VertexConsumerProvider
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Nested Class SummaryNested ClassesModifier and TypeInterfaceDescriptionstatic classA vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.
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Method SummaryModifier and TypeMethodDescriptiongetBuffer(RenderLayer layer) Starts building a buffer that will be drawn withlayer.immediate(Map<RenderLayer, BufferBuilder> layerBuffers, BufferBuilder fallbackBuffer) Returns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested exceptlayerBuffers.immediate(BufferBuilder buffer) Returns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested.
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Method Details- 
immediateReturns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested..- Returns:
- a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lfjx;a(Leie;)Lfjx$a;- intermediary - method_22991- Lnet/minecraft/class_4597;method_22991(Lnet/minecraft/class_287;)Lnet/minecraft/class_4597$class_4598;- named - immediate- Lnet/minecraft/client/render/VertexConsumerProvider;immediate(Lnet/minecraft/client/render/BufferBuilder;)Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;
 
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immediatestatic VertexConsumerProvider.Immediate immediate(Map<RenderLayer, BufferBuilder> layerBuffers, BufferBuilder fallbackBuffer) Returns a vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested exceptlayerBuffers..layerBufferswill not be drawn immediately after switching the current render layer. The caller of this method can control when to draw these render layers. For example, the translucent render layer should be drawn in a later stage so the other things behind translucent objects are visible.- Returns:
- a vertex consumer provider that immediately draws the current
 buffer builder when a different render layer is requested except layerBuffers
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lfjx;a(Ljava/util/Map;Leie;)Lfjx$a;- intermediary - method_22992- Lnet/minecraft/class_4597;method_22992(Ljava/util/Map;Lnet/minecraft/class_287;)Lnet/minecraft/class_4597$class_4598;- named - immediate- Lnet/minecraft/client/render/VertexConsumerProvider;immediate(Ljava/util/Map;Lnet/minecraft/client/render/BufferBuilder;)Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;
 
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getBufferStarts building a buffer that will be drawn withlayer.The returned vertex consumer can only be safely used until this method is called with a different render layer. Note that the user of this method cannot modify states controlled by the render layer. Those states will be overridden by the render layer before drawing them. If you need to set states yourself, consider using Tessellatoror making a custom render layer.- Mappings:
- Namespace - Name - Mixin selector - official - getBuffer- Lfjx;getBuffer(Lfkf;)Lein;- intermediary - getBuffer- Lnet/minecraft/class_4597;getBuffer(Lnet/minecraft/class_1921;)Lnet/minecraft/class_4588;- named - getBuffer- Lnet/minecraft/client/render/VertexConsumerProvider;getBuffer(Lnet/minecraft/client/render/RenderLayer;)Lnet/minecraft/client/render/VertexConsumer;
 
 
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